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Post by harrypalmer on Feb 20, 2024 10:11:38 GMT
Ok you've twisted my arm.
My main memory of the originals, aside from constantly getting stuck, was the feeling of isolation and scale - you really got the sense you were exploring uncharted territory, great to hear that is still the case. The only games I get that from now are the souls games.
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Post by Duffking on Feb 20, 2024 10:16:17 GMT
I've never found Dark Souls controls clunky per se, it's very responsive, just... quite deliberate. I think TR qualifies as clunky but gets away with it because every single space in the game is designed around them anyways.
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Post by zisssou on Feb 20, 2024 10:26:35 GMT
As I've got further into the first Tomb Raider, I've gone back to the tank controls, as I just find the camera goes absolutely mental with the modern control scheme.
The great thing with the tank controls, it doesn't matter when the camera goes crazy or points the wrong way. Forward is STILL forward. Many a times I have lined up a jump, then the camera points completely the wrong way but you can still carry out the jump 100% safe in the knowledge that you will make it.
This can never work with modern controls.
Very true. I played TR Anniversary a bit last night, and the modern controls feel very much like Anniversary, but the big difference is that the environments were designed with these modern controls in mind. Just got to respect that tank is the way to go for the remaster (or at least for me).
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zagibu
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Post by zagibu on Feb 20, 2024 12:01:32 GMT
I'm finding it surprisingly therapeutic and satisfying when getting through a particularly ardous and precise set of jumps. It's funny as well how, in this day and age of video games trying to outdo each other in terms of visual bombast, I can enter into an area in this and briefly stop and think "now that, is pretty damn cool". Just had a moment like that in the cistern entering into the main area. It just looks quite beautiful in a way that easily equals any "modern" game. Absolutely superb remastering. That's because in the old games they actually had to think about level design, and couldn't just make boring basic rooms and then pep them up with lots of props. You can see it in many games of the era, like DF2: Jedi Knight, Half-Life, Thief, Unreal, even Daikatana to some extent.
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Post by Bill in the rain on Feb 20, 2024 12:20:58 GMT
I remember Bungie's Oni making a big fuss about the fact they'd got actual architects to design the levels, and then they were dull as ditchwater. Just a bunch of regular rooms and buildings.
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Post by Duffking on Feb 20, 2024 13:04:42 GMT
Wonder how many of us will dip into this frequently enough to make it to the absolute hellscape of fuckery that Tomb Raider 3 is.
I managed to avoid the fuck you spikes and fuck you boulder that appear in the first 5 seconds of the game but then died 2 seconds later instead.
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Post by zisssou on Feb 20, 2024 13:09:46 GMT
Wonder how many of us will dip into this frequently enough to make it to the absolute hellscape of fuckery that Tomb Raider 3 is. I managed to avoid the fuck you spikes and fuck you boulder that appear in the first 5 seconds of the game but then died 2 seconds later instead. I'm almost certain no one is going to find the entrance of the Pyramid in the first one ha! unless the new Remaster graphics make it more obvious..
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Post by Bill in the rain on Feb 20, 2024 13:33:19 GMT
It sounds like almost everyone is playing with the OG controls. Are most people playing with the new graphics or the OG graphics?
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Post by Duffking on Feb 20, 2024 13:35:20 GMT
I'm mostly on the new graphics, though it can make some stuff hard to spot. Hopefully they do a pass on that.
I'd actually prefer to use the OG graphics, but the 30fps lock is a shame. Apparently they could interpolate it to 60 but that would result in input. I don't really see the issue though, the modern mode is presumably already doing that anyway and it's not like the game is twitch input dependent.
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wunty
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Post by wunty on Feb 20, 2024 13:38:45 GMT
I’m new graphics but I do like to keep switching back to have a look, as I’ve never really experienced the originals before.
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Post by richyroo on Feb 20, 2024 15:20:43 GMT
Oh new graphics for sure. The original graphic modes play at an uneven frame paced 30fps, which isn't ideal.
It's just nice to switch back to remember what the original looked like sometimes. Although, I assume the original graphics mode is based off the PC? The original Playstation graphics looked significantly worse, with their warbling and even blockier polygons. My mate had the Sega Saturn version and that looked even worse than the PS1!
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askew
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Post by askew on Feb 20, 2024 15:50:37 GMT
Maybe for the first. Pretty sure I had non-blocky textures in 2 and 3 when I played them on PC, but they are still ‘gritty’ in this one.
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Post by dfunked on Feb 20, 2024 16:07:23 GMT
What's with the thread's title btw? I can't help but read it as Alan Partridge...
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Post by Duffking on Feb 20, 2024 16:15:51 GMT
I'm sure I read somewhere that it is based off the PC versions. What's probably different here is that the PC versions of olde probably had forced texture filtering, and there's no option for it in this version. I don't really mind though, if you've got low res textures I think I prefer that chunky look over the smudge-o-vision.
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Tuffty
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Post by Tuffty on Feb 20, 2024 16:49:34 GMT
New graphics, switching just to see how it originally looked. New is pretty decent just some key items being hard to find and the occasional texture of a famous painting used on a waters surface instead
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Post by Duffking on Feb 20, 2024 17:14:06 GMT
Think the other issue with modern graphics for me is that two low res textures that were different on adjacent tiles used to blend together quite nicely. The replacement textures tile against another another well, but not next to each other.
Example:
Low res textures let it tile a lot better and can make an environment look more cohesive - I'm guessing they just weren't able to look at each texture and what ones it would appear near. Which is fair. I am going to try this mod though - "worse textures" - basically takes the new textures and makes them more pixelly. Reckon it might be a really nice middle ground. www.nexusmods.com/tombraidertrilogyremastered/mods/54?tab=files
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Post by Duffking on Feb 20, 2024 17:17:44 GMT
Oh yeah that pixel textures look is definitely working for me haha. You've got the remastered look but without the weirdness of super high res textures on super blocky geometry.
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Post by harrypalmer on Feb 21, 2024 10:21:57 GMT
Started this last night. Playing original controls and graphics. Not a dig at the remaster, which is great, but I prefer the original look, it's brighter and I just think it looks nicer. Tank controls are necessary but make even the simplest thing extremely fiddly.
Loving it though, it's amazing how the memories come flooding back, I remember pretty much every beat so far.
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Post by Bill in the rain on Feb 21, 2024 10:32:44 GMT
I'm kinda wanting to install the originals off Steam now. If I'm going to be playing with the original graphics and original controls then I'm not really sure I need the remasters.
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cubby
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Post by cubby on Feb 21, 2024 10:34:03 GMT
Do the remasters do anything different with the original graphics option?
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Post by zisssou on Feb 21, 2024 10:36:08 GMT
This game just makes me feel like an idiot. I spent forever walking around.. where the fuck is that key. Then suddenly I go back to where I picked something else up, then there's the key in the corner. No wonder I never completed this as a kid.
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Post by harrypalmer on Feb 21, 2024 10:36:24 GMT
I'm kinda wanting to install the originals off Steam now. If I'm going to be playing with the original graphics and original controls then I'm not really sure I need the remasters. Good point! I picked it up thinking it would be nice to play on PS5 on a big screen, and it is - but was also expecting to be playing in remastered mode! 60fps in original mode would be nice.
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wunty
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Post by wunty on Feb 21, 2024 10:37:14 GMT
Apparently I've been playing Tomb Raider for 9 hours so far. Only just finished the Cistern (although half of that time was spent looking for a bloody key). No idea how far I am in vs how far to go but bloody hell, there's a lot of gaming in this collection isn't there...
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Dgzter
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Post by Dgzter on Feb 21, 2024 11:45:36 GMT
Pretty much just doing one level an evening at the moment, when I can drag myself away from Tekken 8. It's a wonderful cleanser, tbh. Nostalgia is on point, and there's just something incredibly satisfying about slowly and methodically working through a level. I'm just about to start the Egypt portion of TR1, so pretty much the last third of the game.
I'm also playing with the remastered graphics and modern controls, though I have had two occasions now when I needed to switch to the old control scheme to pull off certain platforming moves. I'm probably being dense but is there no way to drop down for a ledge hang on modern controls? Ditto the backwards flip from standing with your back to an edge?
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Post by paulyboy81 on Feb 21, 2024 11:48:59 GMT
Also feeling like an idiot frequently.
Even the third level (The Lost Valley) drove me nuts the other day. Found all the cogs, cut the water off, do you think I could find the level exit? Walked around for 45 minutes before I found it.
I can't remember bugger all.
Of course, if this was a modern game there would have been a map and some sort of Lara vision.
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askew
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Post by askew on Feb 21, 2024 12:20:39 GMT
I'm also playing with the remastered graphics and modern controls, though I have had two occasions now when I needed to switch to the old control scheme to pull off certain platforming moves. I'm probably being dense but is there no way to drop down for a ledge hang on modern controls? Ditto the backwards flip from standing with your back to an edge? Don’t think so! It’s pretty essential in a few places, innit?
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Post by zisssou on Feb 21, 2024 12:48:50 GMT
I want to know what these dinosaurs have been doing so long in these tombs? What are they eating?
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wunty
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Post by wunty on Feb 21, 2024 12:49:25 GMT
Moss
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Post by Duffking on Feb 21, 2024 13:01:08 GMT
I'm also playing with the remastered graphics and modern controls, though I have had two occasions now when I needed to switch to the old control scheme to pull off certain platforming moves. I'm probably being dense but is there no way to drop down for a ledge hang on modern controls? Ditto the backwards flip from standing with your back to an edge? Don’t think so! It’s pretty essential in a few places, innit? For the drop and hang - just run toward the edge holding right trigger.
For backwards flip - you need to have your guns drawn. You can also backstep this way, or by clicking right thumbstick, pulling back on the stick, then unclicking.
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Post by damagedinc on Feb 21, 2024 14:55:08 GMT
This is just a pure joy, the little visual details they've added in the remaster so gorgeous. When I get to a new area I like to spend time looking at what changes they made.
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