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Post by convercide on Feb 6, 2024 20:38:47 GMT
Just picked this up yesterday and I'm enjoying it. Might be a little biased as you can tell from my avatar pic. The bits inbetween the gun fights feel like a cross between L.A.Noire and The Darkness which is good. It has a fair bit of jank though: It's the first game I've played on current gen that I haven't had to force on to Performance Mode. I think the slower pace really helps with that.
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Post by harrypalmer on Feb 6, 2024 23:29:33 GMT
It really did remind me of the darkness. Loved that game. Unfortunately I gave up on this because I found a boss fight to be far too annoying.
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Post by Deleted on Feb 6, 2024 23:33:20 GMT
It’s a good game for sure. Cheap but clearly made with actual love.
I find the Auto-9 upgrade stuff completely inscrutable.
Also, upgrade the skill tree to reveal clues more easily, you’ll thank yourself later.
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Post by convercide on Feb 7, 2024 1:42:45 GMT
There is one thing about this game. Me playing this while sporting a mohawk...
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Post by Deleted on Feb 27, 2024 16:57:40 GMT
From the recently completed thread for posterity:
Robocop Rogue City.
It’s very hard to score. As a Robocop fan, it could veer from 6.5 - 9/10 depending on where you are in the game.
It’s so lovingly done, but as much as it gets the visual atmosphere soooo right, the sound can really let it down and I’m talking there mostly about the voice acting. Robocop, Lewis and Reed were notably awful and you get the feeling at times the script was translated to English.
The little bits like the news reports are totally on-brand but just fall flat, and some of their content should have been funny but the delivery killed it.
But it really does look like Robocop.
Graphically the dynamic res thing going on is a crapshoot on Series X. There were times it got so low it looked like a filter had been applied. I can only assume that the coding isn’t brilliant because it isn’t doing anything I’d expect to really trouble the console. This really marred the final boss encounter.
Some bad difficulty spikes too which only became doable when assigning ability or weapon upgrade points to the right places (hint - you’ll want strong critical damage for the end).
The game also outstayed its welcome a bit. It could have been a tighter experience without a doubt.
But again, it’s a Robocop simulator and there were, as a fan, 9/10 bits there, and bits I will never forget.
As I gave this a sliding scale for fans, for people not bothered about Robocop I think they would rate it between 5-7.
A true love letter to the first two films that could have been an actual classic had more money been thrown at it. It may be a cult classic though.
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Post by Jambowayoh on Feb 27, 2024 20:36:30 GMT
TBF it is using the entirety of the UE5 graphical suite which is quite demanding. Obviously character models don't reach those heights but it's using quite significant tech.
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