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Post by Whizzo on Jul 19, 2023 14:32:36 GMT
Something like a couple of years ago Rebellion said they'd be quite happy to license their comic IP (2000AD/Battle/Action/Roy of the Rovers/Misty etc) to other companies to make games, presumably they're far too busy with Sniper Elite or something to do it themselves, today it was announced that Good Shepherd (part of Devolver Digital) are going to do it. I very much doubt they'll be doing AAA ultra expensive stuff so my dream of a Judge Dredd open world game in a single megablock (I had this idea way before Dredd 2012) isn't likely to happen.
Hopefully whatever they do will be scrotnig.
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Post by Leolian'sBro on Jul 19, 2023 14:38:22 GMT
You should probably give Crackdown a try.
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Post by Whizzo on Jul 19, 2023 14:41:31 GMT
I've played and finished all three of them, they're fuck all like Dredd.
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Post by Deleted on Jul 19, 2023 14:43:16 GMT
Meh, they already did an openworld Dredd with Crackdown.
Edit- See Lbro already beat me to it.
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Post by Bill in the rain on Jul 19, 2023 14:51:11 GMT
Can't comment on the Crackdown thing, but it's been criminal how Rebellion have underused the 2000AD IPs for games. Hopefully we get some decent ones out of it.
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Post by simple on Jul 20, 2023 7:08:02 GMT
Its mad that they’ve not made more use of all the British comics IP they’ve acquired over the years.
Sure Nikolai Dante or Strontium Dog or Sinister Dexter might not be household names but space opera, bounty hunters and hitmen could all make for fun games.
Obviously the unlikely peak would be open world Dredd there’s got to be more than a Rogue Trooper remaster and squinting at Bloodrayne to pretend she’s Durham Red to get us through.
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Post by Bill in the rain on Jul 20, 2023 8:00:36 GMT
I assume they're making decent money off the comics, but I always assumed that they bought the comics IP to make games.
I guess Dredd vs Death and Rogue Trooper didn't do the numbers they hoped for, and after that they gave up.
I can see it being tricky, because the obvious fit for a lot of the 2000AD characters is big single-player action games, and I guess those are expensive to produce to a high quality. And maybe the audience isn't big outside the UK.
But they could also Games-Workshop it and just license out a whole bunch of characters to various minor studios. Even if they don't make a profit on the games, it might help with brand recognition for the brand/characters. (I know the GW approach hasn't been perfect, but at least it got the games out there).
It's probably too late now, but a 2000AD card battler / DOTA-like seems kinda obvious. Or a Boltgun style retro shooter. Or a Mechanicus/etc.. style tactical squad game (of which GW have a about 100 already)
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Phattso
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Post by Phattso on Jul 20, 2023 8:34:01 GMT
Yeah, in the very least I'd have loved some smaller scale games just to get the IP into the world. Some arcadey blasters or puzzlers or anything. Granted the 2000AD Universe isn't going to have much core appeal outside of the UK beyond its headline stars, but you have to start somewhere. Making some really great smaller scale games would a) make me happy, and b) potentially kickstart something bigger.
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Post by Bill in the rain on Jul 20, 2023 9:44:00 GMT
When/how did Games Workshop stuff get global appeal? Surely back in the 80s/90s it was just a UK thing?
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Post by Phattso on Jul 20, 2023 9:51:25 GMT
They started niche didn’t they? Mid 90s strategy games from no mark developers led to Dawn of War which was a massive hit. Cemented by Space Marine. Now the Total War franchise is in there. I suspect most people found GW via games rather than the other way around. Plus generic fantasy and grim dark space marines are an easier sell than a lot of 2000AD fare.
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Post by simple on Jul 20, 2023 10:01:19 GMT
ABC Warriors as an X-Com style turn based tactical game would be fun.
Some of the more recent supernatural/horror titles might make for good point and click type affairs.
Something like Zombo could be translated into a dumb retro action platformer - or something like Carrion.
But yeah the big obvious ones like Dredd and Johnny Alpha would be best served by bigger action titles. Strontium Dog Dishonored style?
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Post by Bill in the rain on Jul 20, 2023 10:10:02 GMT
I always see them as pretty similar/connected, at least the old school 40k.
I'm just wondering whether the video games boosted recognition of the source material, or the recognition was already there. But it's hard for me to know because I was already familair with things like Warhammer and 40k in the UK when things like Shadow of the Horned Rat, Space Hulk and Final Liberation came out.
But I wonder if wider audiences, especially in the US, were familiar with them back then. I feel like games boosted their profiles, and would for 2000AD as well. But maybe that's just me.
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Post by Phattso on Jul 20, 2023 10:11:13 GMT
I agree 100%
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Post by Whizzo on Jul 20, 2023 10:45:24 GMT
A Rogue Trooper RTS could be good, Company of Heroes/Dawn of War style with the insanity that is Nu Earth. A simple setup without any prior knowledge required.
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Post by Cappy on Jul 22, 2023 13:56:01 GMT
The PS2/Wii/Current Gen 'Remastered' Rogue Trooper game was surprisingly good, great even. I guess sales weren't quite good enough to get other games commissioned though.
There's a lot of great IP there, that's unfortunately a bit too under the radar Worldwide. Maybe if they're willing to keep an open mind on the value of some of these licences that would open the door for indy devs. Nemesis could be practically anything from a tournament fighter to a survival horror game or dungeon RPG. Judge Dredd is also an IP that could be applied to practically anything, Citi-Block Managment sim (imagine block wars and Dark Judge attacks flaring up instead of earthquakes) to tactical shooters, Rogue-Likes and procedural detective dramas,
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Post by Bill in the rain on Jul 22, 2023 14:27:35 GMT
Yeah, I enjoyed the original Rogue Trooper back in the day.
I feel like if Rebellion aren't going to use the licenses themselves, they should take the approach of basically licensing them for pennies, but only to devs with good ideas. Use it as a way to boost the worldwide exposure, rather than as a direct money-making venture. At first at least.
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