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Post by Mark1412 on Dec 24, 2021 11:50:55 GMT
They should leave 343 on MP duty, keep the basics of how it feels because I can't think of another FPS that plays as well and build a new, better team for SP to make a properly good modern version in the style of 3 or Reach.
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richardiox
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Semi proficient
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Post by richardiox on Dec 24, 2021 12:18:02 GMT
The combat in this just feels so fucking good.
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Post by Duffking on Dec 24, 2021 13:19:20 GMT
Building a new team to do SP would be pointless. I doubt there's a lack of talent or ability among the vast majority of the development team who worked on the campaign. The issue is likely the leadership, which already changed in the tail end of the game's production, and the engine/tools and changing a bunch of designers over isn't going to do anything there.
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Post by Jambowayoh on Dec 24, 2021 14:59:12 GMT
I would like Halo to be a super good looking game again, like the og was.
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Post by pierrepressure on Dec 24, 2021 19:04:51 GMT
Only playing on a Series S but generally thought it looked pretty poor, is there a big jump with the Series X? kinda feeling like I chose poorly with going for the cheap option.
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Post by Jambowayoh on Dec 24, 2021 19:20:12 GMT
Only playing on a Series S but generally thought it looked pretty poor, is there a big jump with the Series X? kinda feeling like I chose poorly with going for the cheap option. Yeah, it doesn't look great on the Series S, at this point it's kinda clear it was pushed out the door as it makes no sense for this game to have a quality mode at 1080p and a performance mode at 1080p with barely any difference between them visually, apart from the terrible frame pacing of quality mode which makes it feel very juddery. If Forza Horizon 5 can look the way it does at 1440p there's no way this game can't do it. Especially for a first party game, technically it feels disappointing. The fact that certain things like frame pacing, 30fps animations in cutscenes and gameplay and not a great running pc version that still haven't been fixed speaks to the fact that this had a troubled development.
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Post by mikew1985 on Dec 24, 2021 19:53:28 GMT
Halo has always kind of looked shit and flat though.
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Frog
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Post by Frog on Dec 24, 2021 20:01:10 GMT
Not sure about the campaign as I played it on the Xbox but the multiplayer plays great on pc.
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Post by Jambowayoh on Dec 24, 2021 20:01:38 GMT
Halo 1, Reach and 4 looked great so I'm not sure about that.
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Deleted
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Post by Deleted on Dec 24, 2021 20:03:55 GMT
Halo 2 as well. It looks awful uprezzed today (though H2A is lovely), but the normal mapped textures were stunning at the time, especially when you put it next to its contemporaries.
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Deleted
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Post by Deleted on Dec 24, 2021 21:25:08 GMT
Halo 5 looked great one One X, too.
Infinite looks pretty good on Series X but that's about it. There's still a lot of pop in, which is really annoying, but there are some bits that look stunning. There's an achievement for getting to the highest possible point on the map and it looks belting up there.
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Frog
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Post by Frog on Dec 24, 2021 21:35:45 GMT
The game has a really clean visual style which I appreciate, especially as the new warzone map has fucking abysmal visibility and you can't see a thing. It's a nice refreshing change!
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Post by mikew1985 on Dec 24, 2021 22:23:40 GMT
Halo 1, Reach and 4 looked great so I'm not sure about that. Unless your only reference point was console Halo 1 was purely meh looking. Halo 2 improved things but much the same, half life 2 was released almost the exact same time but had been seen for a year or two prior. 3 looked shit in comparison to many contemporary games. Reach did look better but still has that halo style and 4/5 were the best of the bunch looks wise. Didn't play as well though and still not really on a par with the best competition in that area.
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Lukus
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Post by Lukus on Dec 24, 2021 23:18:21 GMT
Nah. Halo 1 was amazing at the time, regardless of platform.
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Post by Jambowayoh on Dec 24, 2021 23:27:41 GMT
Nah. Halo 1 was amazing at the time, regardless of platform. Yeah this, it was doing shaders that the pc wasn't doing at the time. To say it looked shit is some proper hyperbole.
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Post by technoish on Dec 24, 2021 23:38:46 GMT
Yeah I was exclusively PC until halo CE, and what it did was awesome.
Halo 5 was mostly really pretty, but the spaces were usually pretty tight, and open areas had some terrible textures in places.
Absolutely nailed cutscenes tho.
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Post by Jambowayoh on Dec 24, 2021 23:49:57 GMT
I remember the pc version of Halo not looking that great, that was down to Gearbox though and their shitty port which barely had any of the Xbox graphical effects and the audio was out of sync. Can't believe that it was never officially fixed until this year.
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Post by Duffking on Dec 25, 2021 1:17:59 GMT
I thought 2 looked crap even at the time it game out. Some good technical details but stuff like Delta Halo looked awful because the lighting was completely flat and there were no shadows on anything. Game was saved by the MP because the campaign completely missed everything that made the original great too. 3 was workmanlike visually, it was Reach/4 that really felt like they were pushing the 360.
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Lukus
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Post by Lukus on Dec 25, 2021 1:48:23 GMT
I've just finished a replay of H2 today and overall I kind of hate it (whereas I love CE, H3, Reach and ODST). It just feels massively unfair at times with one shot kills out of nowhere (on heroic), other cheap tactics and the weapons balanced completely differently to CE without it being an improvement. People criticise the Library in the original Halo for being repetitive and boring, but fuck me some of the levels in Halo 2 are far worse in those aspects, just repeating the same rooms over and over. CE never felt unfair or like poor design choices were screwing you over. H2 felt like a chore to play a lot of the time because of those things. Plus it was really, really long. In a bad way.
Just my two cents.
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Post by Fake_Blood on Dec 25, 2021 2:38:28 GMT
The grappling hook is giving me Just Cause vibes.
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Frog
Full Member
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Post by Frog on Dec 25, 2021 6:32:24 GMT
I think I have bought almost every just cause game and never actually finished one. Every time I hope the gunplay is more engaging and it never is. I think I have got past that stage now though and they won't be getting another shot.
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Post by mikew1985 on Dec 25, 2021 7:05:06 GMT
Yeah I was exclusively PC until halo CE, and what it did was awesome. Halo 5 was mostly really pretty, but the spaces were usually pretty tight, and open areas had some terrible textures in places. Absolutely nailed cutscenes tho. Never engaged me visually tbh. I've also thought the art was pretty generic (sky boxes aside) and lacked diversity. The game has always looked flat to me. Jungle/lush environments were not served well by many games released around 2001. I've played, enjoyed and finished halo 1, 2, 3, reach and 5. I've played the others too. I've just never thought visuals were the strong suit of the series.
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Post by mikew1985 on Dec 25, 2021 7:08:25 GMT
I just went back to look at screenshots of halo 1 and half life and I'm sorry to my eyes there is no comparison, half life looks more interesting.
I know the size of the environments in halo was impressive but that's a different thing.
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Deleted
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Post by Deleted on Dec 25, 2021 10:58:50 GMT
I'm sure stuff on PC looked better but the first Halo was unlike anything we'd ever seen on consoles. It absolutely blew my mind that something on my TV could look like that when I was 15.
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111
New Member
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Post by 111 on Dec 25, 2021 11:39:55 GMT
I remember Halo 2's funky textures largely being completely undermined by the absolutely horrendous pop-in ruining the overall visual impression.
Can't stand pop-in - find it completely immersion-breaking to have the world build itself in front of you. Lower overall image quality for a stable world is vastly preferable.
Which has been one of the great things about playing past-gen games on the Series X.
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Post by bichii on Dec 25, 2021 13:43:21 GMT
Nah. Halo 1 was amazing at the time, regardless of platform. Yeah this, it was doing shaders that the pc wasn't doing at the time. To say it looked shit is some proper hyperbole. Yeah up until halo CE came out I played pc games. I got an Xbox at launch and thought halo looked incredible.
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Post by Phattso on Dec 26, 2021 11:20:04 GMT
I'm fucking raging! I soldiered on and got to the end of the campaign. It was galling that it turned into horde mode for a while there, and then basically a boss rush for the last two hours, but I'm done. On Heroic. That's what I selected at the start. That's what it has said in the pause menu all the way through. That's the challenge it felt like I was getting.
Did I get the Heroic Achievement? I did not. 35% complete apparently. RAAAARGH! I'm going to guess that it's Quick Resume or something fucking with it here.
Anyways. Got to the end. I look back on the campaign with more fondness than I felt whilst playing it. The next one had better be a genuine step up.
Oh, and OG Halo pissed all over even PC games of the time. Don't forget that the hardware was pretty decently specced. Pentium 3 level CPU, dedicated Nvidia GPU, decent early shader support. Half-life was a few years old by this point, and definitely looked a lot flatter on a technical level. You had to see Halo in motion really. The bump-mapped surfaces, the judicious use of hardware lighting, all that jazz. Things like Far Cry, Doom 3, Half-Life 2, et al came along a few years later and took back the crown obvs, but in that moment it was a thing to behold!
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Post by technoish on Dec 26, 2021 11:54:22 GMT
To me there was just something so fabulous about driving around in the warthog that felt light years ahead.
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Post by baihu1983 on Dec 26, 2021 11:56:29 GMT
Probably mentioned but do the vehicles feel super light compared to previous games? Seems like a bit of grass is enough to flip it over
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Post by Phattso on Dec 26, 2021 11:58:41 GMT
They've always been super light and prone to flippage. It's why there's a "flip" command built in. Probably spent most of my vehicle time in Halo 3 flipping something or other right-way-up, so mayhap you're rose tinting it a bit. That said, I haven't played in years, so maybe this is especially flippy, but it didn't feel wrong to me in any way. Thought they'd nailed it.
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