mrharvest
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Post by mrharvest on Sept 13, 2021 8:57:37 GMT
Let's talk about games featuring mechs.
My first mech game was MechWarrior 1 on DOS. I was young and sucked with the big robots. I finished the campaign in a Locust with 3 AI lancemates in a Battlemaster, Marauder and something else (Highlander maybe?)
I also tried Battletech: Crescent Hawk's Inception but I didn't realise you should just grind your stats in the beginning training before triggering the plot so I found the game impossibly difficult.
Later I really enjoyed Chromehounds and played a few of the Japanese mecha games like Xenogears and Zone of the Enders.
These days I'm playing a lot of MWO. Got a nice unit with like-minded brawlers. I'm also planning to play the MW5 Mechcommander mod. I finished the campaign with MercTech pre-Steam release but I think the RTS style Mechcommander would be a fun twist to the formula.
So, goooooo robots!
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Post by starchildhypocrethes on Sept 13, 2021 9:05:59 GMT
Have you played Battletech - the newer one
If not, you really should. It's excellent.
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mrharvest
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Post by mrharvest on Sept 13, 2021 17:05:49 GMT
The HBS Battletech? Yeah, I put like 150 hours into it at first. But recently when I go back to it it feels a bit slow and clunky. I think it's the Unity game engine. Gets worse with big mods like Roguetech.
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Post by LegendaryApe on Sept 13, 2021 17:54:19 GMT
Gigantor is the best robot.
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zagibu
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Post by zagibu on Sept 13, 2021 18:11:06 GMT
I played MWO during open beta and on for about 2 more years, but the addition of the clan mechs and the basically nonexistant development progress eventually put me off it.
But it was a lot of fun at first. The sluggish pace of the mechs and the different damage zones that could get destroyed without putting you out of action led to very intense and quite long brawls.
Then people started to realize that the peekaboo of other shooters works better than manly brawls and the game went downhill. This was made worse by the addition of clan tech and the subsequent arms race.
I still wish the guys who made the original core of the game (not Piranha Games, btw.) would make another mech game. Because that core was very good.
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Post by Danno on Sept 13, 2021 18:48:02 GMT
I got massively into Front Mission 3 for about six months when that came out. Probably the thing that got me into turn based tactics stuff for years afterwards like FFtactics, Advance Wars and the like.
Other than Titanfall, it feels like there's a big (stompy robot sized) gap in the market at the moment. Would love to see a dev like, say, Suda51 come up with something
Slight tangent, are there any really good FF Tactics or FF Tactics Advance ports or emulations available?
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hedben
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Post by hedben on Sept 13, 2021 19:04:55 GMT
Only played this one, but played it a fair bit. The intro still gives me chills
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Post by Aunt Alison on Sept 13, 2021 19:07:53 GMT
I got massively into Front Mission 3 for about six months when that came out. Probably the thing that got me into turn based tactics stuff for years afterwards like FFtactics, Advance Wars and the like. Other than Titanfall, it feels like there's a big (stompy robot sized) gap in the market at the moment. Would love to see a dev like, say, Suda51 come up with something Slight tangent, are there any really good FF Tactics or FF Tactics Advance ports or emulations available? They're both easy enough to emulate. I'd get PPSSPP and Tactics Ogre Let Us Cling Together though (you can also get the War of the Lions PSP version of FF Tactics with the very good cutscenes)
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Post by Danno on Sept 13, 2021 19:10:25 GMT
I find the recommendation of PSSPSSSPSSS hard to trust from someone with a cat as their avatar tbh
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Post by oldschoolsavant on Sept 13, 2021 20:48:57 GMT
Front Mission 3 was the shit, one of my absolute favourites. The pacing/difficulty was just right, the dual stories, the integrated web...all topped off with stacking Eject Punch to nab those Qibings in the tunnel mission...
For years I wanted to play the 4th and 5th, and finally got the chance with CFW updates on the PS3. 4 descended into a required skill link up I never quite understood (and vids of playthroughs didn't help either) and 5 seemed a bit better, but lacked a lot of the depth of world.
Pity what happened to the franchise past that.
Lost Planet (and sequel) also had some of the most satisfying mech action out there, playing in Japanese lobbies with coordinated teams was a sight to behold and terrifying on the opposing team.
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Post by Nitrous on Sept 13, 2021 21:10:26 GMT
I enjoyed MechWarrior on the PS1 along with Armored Core which I've just discovered was developed by FromSoftware.
As for PC probably just MechWarrior Gold which has a rather good intro video too. Strategy game with mechs.
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Deleted
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Post by Deleted on Sept 13, 2021 21:18:28 GMT
I highly recommend Hardcore Mecha, if you’re ok with a 2D side-scrolling mech game. It’s a very fun indie title, with a challenging difficulty and beautiful graphics. The controls are a little weird to get used to at first, but the game rewards the player if they can persist and get the hang of it.
Another one that I think is even better is Galak-Z. 2D multi-directional scrolling roguelite, with excellent dogfighting action and, as above, superb presentation. Heavy Robotech vibes as you zip and boost strafe around, transforming between fighter and mech mode during combat. Great fun, but also pretty difficult.
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Post by 😎 on Sept 13, 2021 21:20:48 GMT
More games need a gigantic Steel Battalion controller.
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Post by Danno on Sept 13, 2021 21:26:34 GMT
More games need a gigantic Steel Battalion controller. Hell yeah. Mostly because I have the spare money to buy a few and sit on them for a while to resell them to pay for the care home in 2040
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Post by jellyhead on Sept 13, 2021 21:27:58 GMT
I REALLY wanted Chromehounds! That controller although stupid and stupidly expensive at the time was what i thought i wanted for a Mech game. ( Wait, i get Chrome hounds and Steel Battalion mixed up for some reason. Which was the good one? ) Probably played something on the speccy but i might be melding Panzadrome and another game. Loved Stompy Robot Anime and had a functional knowledge of Battletech but never played it or knew anyone who did but i did play Crescent Hawk Inception a couple of times on ST. Iron Soldier on Jag kept my Mecha itch scratched while i didn't have a PC at uni. Then i got a PC that could play Mechwarrior and spend HOURS playing the Mechwarrior 2 & 3 games before drifting away and not playing Mechwarrior 4 or 5 as i'm not really bothered with Online focused games. The OST for Mechwarrior 2 & 3 were amazing and i remember playing them as CDs when studying or just reading. I really enjoyed Timothy Seal's Mechwarrior 2 Revisited works... Played Heavy Gear for a while too but all i really remember from that was the Mechs were super quick and i wasn't too keen on them.
Then played the hell out of Mech Commander and had a copy compiled from the source code of Mech Commander Gold? when it went Open Source but haven't touched it for 5 years i reckon. Might have to have a look about to see what the community have done with it since.
Front Mission is another series i din't get into because i was not into consoles for a long while and couldn't get the games anyway. Speaking for Front Mission reminds me i have to return to Left Behind. I know some people despised it but it was keeping me busy until i got sidetracked by a new shiny release so it can't have been utterly dreadful. I haven't uninstalled it so i'll definitely return to it soon.
Then there's Shogo but that doesn't count. Didn't get HB Battletech but it's on my list to get around to at some point. I have friends that played the hell out of MW4 but i don't think they went for MWO but i do watch BlackPantsLegion playing it and i like the Tex Talks series they do on BattleTech lore and history.
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mrharvest
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Post by mrharvest on Sept 13, 2021 22:15:59 GMT
I played MWO during open beta and on for about 2 more years, but the addition of the clan mechs and the basically nonexistant development progress eventually put me off it. It's going through a bit of upheaval at the moment. Development is still slow but PGI handed balancing to a player led group (Cauldron) and a lot of weapons systems are now more viable. It is changing somewhat though as most mechs have been given agility improvements (if only mild) and there will be a rescaling pass soon where some larger lights are made smaller. There's also a map developer so we're getting one revamped map per month. I'm in an outfit that does exclusively brawling and we're having fun (my fave is Kodiak Spiritbear with AC20, 3xSRM6 and medium pulses).
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mrharvest
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Post by mrharvest on Sept 13, 2021 22:21:46 GMT
Then i got a PC that could play Mechwarrior and spend HOURS playing the Mechwarrior 2 & 3 games before drifting away and not playing Mechwarrior 4 or 5 as i'm not really bothered with Online focused games. I was on holiday and wanted a bit of mech action while away. I ended up playing MW2 in Dosbox Gold. I configured tilt to turret control and it works pretty decent.
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zagibu
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Post by zagibu on Sept 13, 2021 22:48:23 GMT
There's also a map developer so we're getting one revamped map per month. I'm in an outfit that does exclusively brawling and we're having fun (my fave is Kodiak Spiritbear with AC20, 3xSRM6 and medium pulses). Sounds pretty good. How are you ensuring you don't get into matches with pugs that don't play by your house rules, though?
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mrharvest
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Post by mrharvest on Sept 14, 2021 8:28:08 GMT
Sounds pretty good. How are you ensuring you don't get into matches with pugs that don't play by your house rules, though? It's called tactical awareness. One of the good things about the new map designer is that he's been revamping the maps to have viable cover. For example Polar Highlands went from being a pancake to having a town ringed with ledges in the middle. So there's almost always a path you can take to avoid long range fire and go blap them in their faces.
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Zyrr
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Post by Zyrr on Sept 14, 2021 11:20:46 GMT
My first mech game was Battletech: The Crescent Hawk's Inception on the A500. Loved it and completed it many times back in those days. That drew me to playing the Battletech tabletop game/RPG with mates in the late 80's/early 90's. Crescent Hawk's Revenge on PC came next, then Mechwarrior.
The big one for me though was Mechwarrior 2 (and Mercenaries) - I even bought a CH Flightstick Pro for that one! At that time MW2 and TIE Fighter completely blew my mind.
Didn't enjoy MW3 anywhere near as much though and never bothered with 4.
Absolutely adored Starsiege.
Tried MWO when it first came out but it didn't really appeal to me at the time so dropped it pretty fast.
Loved Titanfall 2 and played that online for at least a year though, weirdly.
HBS's Battletech is brilliant. Felt very much like a return to its tabletop origins and plays very similarly to Crescent Hawk's Inception from all those years before. Would love a mod that remade that game in the new engine.
MW5 is OK. Mechs feel suitably heavy, combat can be pretty satisfying, but the AI of your lance-mates is abysmal and the missions get really repetitive pretty quickly. Lost interest before the end, sadly.
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mrharvest
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Post by mrharvest on Sept 14, 2021 11:43:12 GMT
MW5 is OK. Mechs feel suitably heavy, combat can be pretty satisfying, but the AI of your lance-mates is abysmal and the missions get really repetitive pretty quickly. Lost interest before the end, sadly. The vanilla AI was terrible, yeah. I played it with MercTech, Tabletop AI mod and a few others before the Steam release. Those improved the gameplay a lot. There's also some added mission types in Coyote's pack.
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Zyrr
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Post by Zyrr on Sept 14, 2021 11:46:22 GMT
Oh shit, I forgot one: anyone remember Shogo: Mobile Armour Division? It seems to have a really bad reputation these days among the younger gaming crowd, but back then I thought it was great! Sure, the character textures are a bit weird, but weren't they all back then? Zipping around in a Gundam style mecha, stomping on footsoldiers and taking on other mechs, then having to jump out and do a section on foot inside a building; there was literally nothing else like that at the time! Edit: mrharvest Oh, nice one! Thanks for the info; I'll have to try those mods out and jump back in!
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Post by jellyhead on Sept 14, 2021 12:37:23 GMT
I mentioned Shogo but discounted it as your Mech just felt like it was you with a jetpack. didn't feel very "Mechy". Also it was plagued with Hitscan enemies which made it infuriating to play at times. I liked it but always considered it to be borderline a Mech game. That's just me tho.
Thinking about it i mentioned Heavy Gear and wasn't that just ExoArmour rather than a mech?
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Post by Techno Hippy on Sept 14, 2021 12:39:39 GMT
I loved an old PC game with scan lined FMV called Iron Assault (I think). Quality game, but always crashed on the final mission.
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Post by oldschoolsavant on Oct 1, 2021 12:08:07 GMT
Somehow, they've managed to get Mechwarrior 5 running on PS4 (PS5 too), just noticed it on store today at £25, £50 with DLC.
Few videos later, and it barely runs at 30fps, low-medium comparable graphics, and reports of crashes and stalled loading from numerous posts. Might wait a few weeks for any sign of patches to improve the stability, but it's probably worth a punt at that price.
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Cappy
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Post by Cappy on Oct 1, 2021 12:19:52 GMT
Ring of Red remains the only mech game I ever played that really communicates the feel of a titanic machine, ponderously moving. It's good thing you can save anywhere because it takes an incredibly long time to finish some of the scenarios.
Highly recommended for people who like Front Mission and turn based strategy games in general, there's a unique tension to combat because it's all about optimal range for each unit, nervously watching through a viewfinder hoping you can get the enemy mech into range for a perfect killing shot before they target you, or alternately harass them with minor stings and incoveniences to buy yourself time.
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mrharvest
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Post by mrharvest on Oct 25, 2021 16:25:33 GMT
Decidedly tier 3 plays
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Deleted
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Post by Deleted on Oct 25, 2021 16:50:17 GMT
As someone who grew up on Japanese video games, my first video game that featured mechs had to have been Virtual-On, in the arcade. I liked sitting down on that hard plastic chair and controlling my big Sega Saturn-powered Gundam with the two sticks around a square arena.
After that, I played some Armored Cores and such, Xenogears, but the next big mech game to make an impact on me had to have been Zone of the Enders. I think that was the first time the tech was there to allow the mechs to zoom around in space with the same speed and kinetic energy as the ones I'd see in anime.
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Post by Warrender on Sept 15, 2023 16:29:56 GMT
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Post by starchildhypocrethes on Sept 15, 2023 16:32:43 GMT
Ooooh, fuck yeah.
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