wunty
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Post by wunty on Mar 3, 2023 9:43:46 GMT
I'll maybe have to try again. Tried at launch and a wee bit of S2, but never been back since. Glad they seem to have fixed it at last, but seems to have taken far too long. BF is not a day one purchase for me anymore after this one. I know they always take a while to bed down, but sheesh, this was the most broken one i've ever played. Yeah this is literally me just dipping my toes in. no idea what I would have thought of it a year ago. I need my classes! They've mixed it up still though and I don't know how much of a fan I am that any class can use any weapon, but it's REALLY fucking good fun.
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Vandelay
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Post by Vandelay on Mar 3, 2023 9:52:08 GMT
I quite like the way they have handled the weapons. You can use any of them on any class, but you might as well use the one that gives you a bonus. The bonuses aren't so essential that it makes the flexibility pointless and maybe the bonuses could be a little more beneficial, but I feel it is a good approach.
I still feel the gadgets are a bit weak. Some more variety there would be good. Also, all BF games are improved with a mortar gadget.
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Binky
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Post by Binky on Mar 3, 2023 9:55:37 GMT
What I would say to those looking to dip back in, is that you still don’t get that feel of turning the tide or having a major impact to what’s going on. So whereas playing something like COD is all about the W this always feels best when you’re just having fun with the moment to moment gameplay.
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Post by Jambowayoh on Mar 3, 2023 11:45:02 GMT
What I would say to those looking to dip back in, is that you still don’t get that feel of turning the tide or having a major impact to what’s going on. So whereas playing something like COD is all about the W this always feels best when you’re just having fun with the moment to moment gameplay. Hmmm, yeah I'd have to agree here. There's a lot of stuff going on 2042 but I've never felt I was making a tangible contribution, especially as on console there's an absolute dearth of teamwork as well as people resupplying and reviving. It's incredibly easy to be one of the MVP's for revives.
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wunty
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Post by wunty on Mar 3, 2023 12:00:44 GMT
Yeah, temwork in this is lacking at the mo, so I've just been doing my own thing while the boy runs around wracking up an incredibly impressive kill count (he's MUCH better than me). Spent a whole game last night driving around in a mobile AA gun shooting down the other sides planes and choppers. Nobody in this is very team focused. Compare that to BF 1 & V - where there seemed to be cohesion and team mates followed and gave orders. Nobody does that in this.
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Deleted
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Post by Deleted on Mar 3, 2023 12:06:28 GMT
Same experience here. Breakthrough is usually a bit more cohesive (as is co-op vs bots) but player squads acting like squads seem few and far between.
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Post by Jambowayoh on Mar 3, 2023 12:11:15 GMT
I did have one experience where I played with randoms and I was with the same squad for 5 rounds and we actually made a difference and decimated the other team. That kind of experience has been few and far between though.
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Vandelay
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Post by Vandelay on Mar 3, 2023 12:17:54 GMT
I still think squads can make difference. There just isn't a huge incentive to play like that, so no one does. It used to be that the support players would rack up huge amount of points, so it was always attractive to fulfill those roles.
I would also say that individuals have never really been able to make that much difference, but I would also have to admit to always having been a bit crap at BF, which might have more to do with that.
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wunty
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Post by wunty on Mar 3, 2023 13:03:23 GMT
Oooo we need an FG squad.
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Dgzter
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Post by Dgzter on Jun 12, 2023 7:43:51 GMT
I've got far too many games on the go atm, but worth noting the new season (S5) has started. Only dived briefly into the new map (Reclaimed), which is locked at 64 players and is much more CQC focused.
What I would say is that performance is SO much better now than it ever was. I'm comfortably sitting at 110-120 FPS at all times, which makes the whole experience far more enjoyable.
Think they've also confirmed that there will be a Season 6 coming too.
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Vandelay
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Post by Vandelay on Jun 12, 2023 8:33:18 GMT
I wonder how many people are like me and keep meaning to go back to this, but just have too many other games to have the time. I do dip in once in awhile (normally around the time a new season drops) and see they have done huge amounts to get it into shape, as well as each new map being excellent, but I will only end up having a session or two with it because there is loads of other stuff to play.
They clearly have put a lot of effort into it and I hope that they are being rewarded by players coming back.
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Binky
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Post by Binky on Jun 12, 2023 8:42:59 GMT
It's one of the few constant's on my hard drive. BF is in a really good place right now, the team have done a good job. I'm guessing the launch date was originally far too ambitious given the change in working practices through covid and it cost them.
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Deleted
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Post by Deleted on Jun 12, 2023 8:44:42 GMT
I've tried several times but it's all too frantic / CoD-like for me, and some of the vehicles are basically invulnerable with a decent squad inside, makes for a lot of repetitive deaths. Battlefield V is where I'm staying - WW2 a better pace for old farts
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Dgzter
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Post by Dgzter on Jun 12, 2023 8:50:30 GMT
Yeah, I've basically kept up with the weekly missions/bonuses in order to max out each season's standard battle pass (which I've always only unlocked with the currency earned in-game in the previous season, etc.).
I still enjoy it a lot when I do play, and the improved performance definitely helps.
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ekz
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Post by ekz on Sept 30, 2023 22:50:45 GMT
Jumped into this for the first time since launch yesterday. It's come such a long way. Gameplay and performance on the 64 and 48p servers has been great and it's a shit tonne of fun. The popular portal servers here are all 128p which is a bit shit, I'd love the classic maps in a 64/48 slot server. But oh well. Really enjoying it. And it's double xp this weekend so each game feels rewarding enough.
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Vandelay
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Post by Vandelay on Jan 16, 2024 15:07:45 GMT
Not sure if anyone here can help, but I've recently attempted to play BF2042 again, but running into tech issues on PC.
I'm getting what feels like some extreme input lag, even in the menus. I have to hold a button down for about 2-3 seconds before it will react. Mouse movement in the menus seems fine and clicking on menu items seems fine. In game, I will have all the commands delayed by the same 2-3 seconds, but this will also include mouse inputs too, making it completely unplayable (again, mouse seems fine in the menus even in game, such as the spawn menu). Movement will have the same 2-3 second delay before reacting and will continue when I release the button for another 2-3 seconds. Moving the camera around will just jerk and jump around. Everything else appears to be running flawlessly, performance-wise, with everyone else moving normally and the environments all moving about at a normal frame rate (don't seem to be able to bring up the console to bring up performance details, but seems fine to the eye). I'm not getting any of the error icons appearing to indicate any issues with frame rate, dropped packets, high ping or anything like that.
I've tried closing everything that isn't Battlefield, disabling the EA overlay, turning off Nvidia Reflex, turning off DLSS, turning off future frame generation, putting the settings to minimum, changing the polling rate of my mouse and even using a controller instead of keyboard and mouse, but nothing seemed to have much of an effect (I thought changing the Reflex options might have had an effect on the time of the delay, but it was negligible if it did and still unplayable). Searching online I can't find anything besides the things I've already tried and most of the posts date back over a year.
It's been a while since I last played (maybe around season 3 time), but didn't have any issues. Only system change I have made since then would be my GPU, which is now a ludicrous 4090, so would be surprised if that is causing an issue.
Any ideas?
Edit - in case anyone stumbled into this post with the same issue, turned out I had my arcade stick plugged in and it must have been causing some interference. Unplugging solved the issue completely. Only discovered this as I also had an issue with Cocoon picking up my controller, for the same reason.
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Dgzter
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Post by Dgzter on Sept 19, 2024 10:00:30 GMT
Not sure if posted elsewhere, but some early details concerning the next entry. Notably, no specialists. What a disaster that was.
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Vandelay
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Post by Vandelay on Sept 19, 2024 10:12:43 GMT
The announcement basically is "It's Battlefield, just like all those ones you liked!" Not really much other info, but hopefully we will see some footage soon.
Not really that fussed on it being modern. Much prefer it to either be historic or something completely sci-fi (like 2142, not that half-arsed 2042 future that is really just modern without needing to pretend it is realistic).
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Post by Jambowayoh on Sept 19, 2024 10:13:48 GMT
I'll believe it when I see it frankly. I don't think the setting really matters. Gameplay that is fun first and foremost trumps setting. Interestingly not one mention about destruction which seems to have regressed as we've gone through more advancements in tech. At least they've seen sense and got rid of 128 players which was such a fucking stupid idea. Spawn get shot a second later, spawn run for 10 minutes to get to a capture point get sniped, spawn run back, sniped.
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rhaegyr
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Post by rhaegyr on Sept 19, 2024 10:14:48 GMT
That sounds like everything I want except BC2 levels of destruction - really hope they follow through with it.
I miss playing Battlefield with a group of mates and in general really. Had some amazing times on the PC, 360 and PS4 with 1942, BC2 and BF4 respectively.
Let Battlefield be Battlefield and stop trying to chase other trends or games.
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Post by Jambowayoh on Sept 19, 2024 10:16:44 GMT
Hear, hear. It's ironic that they really tried copying CoD when CoD tried copying BF.
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alastair
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Post by alastair on Sept 19, 2024 10:28:31 GMT
I'm semi-interested. Got into BF with BC2 and the EGGMILF crew. Then I quite enjoyed BF3. I've always been shit at the quick reaction shooting part of the game, but I like supporting my squad and according to some online stat tracker I was in the top 500 players in the world for chucking out either medpacks or ammo. Whereas my K/D ratio was shockingly bad.
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Binky
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Post by Binky on Sept 19, 2024 10:32:33 GMT
I don't think we'll see anything more until early next year, but I'm always up for a new Battlefield. I much prefer it over CoD. Even 2042.
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rhaegyr
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Post by rhaegyr on Sept 19, 2024 10:36:57 GMT
I'm similar and it's one of the main reasons I love(d) Battlefield - you can still contribute massively to your team without being a crackshot. Most of the fun I had was supporting my team. Edit alastair
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Post by peacemaker on Sept 19, 2024 10:44:35 GMT
I played bf3, 4 and 5 loads. Played bf1 ww1 a bit and barely touched 2042. Didn’t have one game where I could say I had fun, it was pure chaos and was very tricky to ever feel like you made a difference.
In bf3 rush mode with your squad you could make that difference and get the team the win on that final mcom and it felt glorious.
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Vandelay
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Post by Vandelay on Sept 19, 2024 10:51:41 GMT
I'll believe it when I see it frankly. I don't think the setting really matters. Gameplay that is fun first and foremost trumps setting. Interestingly not one mention about destruction which seems to have regressed as we've gone through more advancements in tech. At least they've seen sense and got rid of 128 players which was such a fucking stupid idea. Spawn get shot a second later, spawn run for 10 minutes to get to a capture point get sniped, spawn run back, sniped. On setting, you are right it doesn't massively matter. If it is a good game then it will still be a good game no matter whatever "lore" they stick in to explain why we are all shooting each other. Personally though, I just find modern settings a bit of a turn off. See enough of those sort of warzones on the TV and it all feels a bit like fetishizing military. There are of course complications with portraying past wars, but even with problematic conflicts like Vietnam you can have a disconnect. Plus, if you go full sci-fi, it does open up extra gadgets and gameplay ideas that you can't include in either modern or historic settings. As for the player count, I still will say that the increased count is fine. The launch maps were shit though and that was the problem. The ones they added later were all pretty great and worked well with 128 players. You definitely can't just increase the player count on maps that were designed for 64 players, but if you have that in mind from the start than it can work (launch maps were shit no matter how many players were playing). You may even have to change gameplay and perhaps you end up with something less recognisably Battlefield (such as more like Planetside). Plenty of games that are similar to Battlefield have even higher player counts that manage it though.
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Post by Jambowayoh on Sept 19, 2024 10:52:52 GMT
I'm similar and it's one of the main reasons I love(d) Battlefield - you can still contribute massively to your team without being a crackshot. Most of the fun I had was supporting my team. Edit alastairYep, I've probably put most of my bf time into bf1 and I believe I was in the top 1% player base for medics on Xbox for just doing my role, specifically revives. I'm still amazed at how many medics don't revive or heal a team because they use it as a shortcut to invincibility.
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Post by Jambowayoh on Sept 19, 2024 11:01:13 GMT
I'll believe it when I see it frankly. I don't think the setting really matters. Gameplay that is fun first and foremost trumps setting. Interestingly not one mention about destruction which seems to have regressed as we've gone through more advancements in tech. At least they've seen sense and got rid of 128 players which was such a fucking stupid idea. Spawn get shot a second later, spawn run for 10 minutes to get to a capture point get sniped, spawn run back, sniped. On setting, you are right it doesn't massively matter. If it is a good game then it will still be a good game no matter whatever "lore" they stick in to explain why we are all shooting each other. Personally though, I just find modern settings a bit of a turn off. See enough of those sort of warzones on the TV and it all feels a bit like fetishizing military. There are of course complications with portraying past wars, but even with problematic conflicts like Vietnam you can have a disconnect. Plus, if you go full sci-fi, it does open up extra gadgets and gameplay ideas that you can't include in either modern or historic settings. As for the player count, I still will say that the increased count is fine. The launch maps were shit though and that was the problem. The ones they added later were all pretty great and worked well with 128 players. You definitely can't just increase the player count on maps that were designed for 64 players, but if you have that in mind from the start than it can work (launch maps were shit no matter how many players were playing). You may even have to change gameplay and perhaps you end up with something less recognisably Battlefield (such as more like Planetside). Plenty of games that are similar to Battlefield have even higher player counts that manage it though. My main issue with the 128 player count is that felt it more of a back of the box point rather than being used for anything transformative. It never added to the game, with the butchered class system it became more lopsided and I never once saw anything team oriented from people even in a squad. The last time I played it was a ton of people at base controlling drones, snipers all lined up never moving and a stealth chopper doing circles and people refusing to attempt to shoot it down.
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alastair
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Post by alastair on Sept 19, 2024 11:27:07 GMT
The last time I played it was a ton of people at base controlling drones, snipers all lined up never moving and a stealth chopper doing circles and people refusing to attempt to shoot it down. Back in BC2 this would be the point where AcidSnake would be in there knifing them for their tags!! I don't recall if that mechanic continued into later games?
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Post by Whizzo on Sept 19, 2024 11:39:29 GMT
Bring back blaring out music from vehicles, still one reason I would probably say Battlefield: Vietnam is my favourite Battlefield. Also dangling vehicles under choppers like playing a full 3D version of Thrust while VC/NVA players tried to kill you, fun times. The remix of White Rabbit for the menu was fantastic.
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