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Post by rhaegyr on Oct 27, 2023 9:40:23 GMT
Agree to disagree - their 'style' is as unique as any other developers 'style' imo, there's nothing 'extra special' about it.
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Post by UncleLou on Oct 27, 2023 9:41:01 GMT
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Post by FlexibleFeline on Oct 27, 2023 9:50:05 GMT
Depth to what? Gameplay, narrative, character? There's no deep and meaningful takeaway messaging but their games have all of those things (to varying degrees for each franchise), but the style is inherent to them, more so than most other games - if you're not on board with their house style you just won't gravitate to them regardless of how well they do the rest because it permeates every part of them. They have an inherent house style that is wholly unique to them. Similar to the Ryu Ga Gotoku studio stuff (not that the styles are the same, but you need to accept it to get anything more from it). Narrative, gameplay and character. They are trope-laden genre pieces in terms of narrative: I think Control comes the closest to doing something that breaks free from this, though the fact many don't agree just reveals my bias. Gameplay-wise, they are 3rd-person shooters with some other mechanic bolted on top, applied to varying levels of success. I found it dull in AW, and really look forward to improved mechanics in the sequel. There's nothing particularly memorable about any of their characters, except for the hackneyed nominative determinism of the protagonists. You seem to be responding to my post as though I don't like them - that's not the case at all. I'm a Remedy fan, have been since Max Payne, which is the perfect encapsulation of style over substance: a game about diving over tables firing guns in slow motion and listening to angsty hardboiled musings. I adore it. What you say about house style is probably true but it's not constant across the games. Control had an absurdity and levity baked into it that was hugely appealing to me. I fell in love with it when I had to fight a fridge.
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wunty
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Oct 27, 2023 9:53:44 GMT
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Post by wunty on Oct 27, 2023 9:53:44 GMT
Agree to disagree - their 'style' is as unique as any other developers 'style' imo, there's nothing 'extra special' about it. Still unique though, which I think was the point being made. A lot of studios have a unique style (rockstar, kojima etc etc). It’s a case of what style works for you. Remedy’s style works for me, in the way that other gamers will be enthused about another studios output. Feel as though everyone is arguing about opinions at this stage. Which is pointless.
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Post by FlexibleFeline on Oct 27, 2023 9:55:09 GMT
Agree to disagree - their 'style' is as unique as any other developers 'style' imo, there's nothing 'extra special' about it. Still unique though, which I think was the point being made. A lot of studios have a unique style (rockstar, kojima etc etc). It’s a case of what style works for you. Remedy’s style works for me, in the way that other gamers will be enthused about another studios output. Feel as though everyone is arguing about opinions at this stage. Which is pointless. Well, maybe, but it can be fun. I enjoy hearing different perspectives on divisive games / developers.
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Post by dfunked on Oct 27, 2023 9:56:50 GMT
Opinions are like arseholes... This forum is full of them.
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Post by rhaegyr on Oct 27, 2023 9:59:21 GMT
Agree to disagree - their 'style' is as unique as any other developers 'style' imo, there's nothing 'extra special' about it. Still unique though, which I think was the point being made. A lot of studios have a unique style (rockstar, kojima etc etc). It’s a case of what style works for you. Remedy’s style works for me, in the way that other gamers will be enthused about another studios output. Feel as though everyone is arguing about opinions at this stage. Which is pointless. I was replying specifically to Derblington's point about their style being "inherent to them, more so than most other games" which I disagreed with. Probably should've quoted him! Isn't arguing opinions one of the main points of a forum, too?
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Post by monkman5000 on Oct 27, 2023 10:22:19 GMT
I agree with Derbs here, Remedy's house style is more obvious and out there than most devs'. And I love it btw, I thought Control was incredible, and I certainly wouldn't call it shallow either, even if it has a fairly defined cliched style.
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Alan Wake
Oct 27, 2023 10:24:12 GMT
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Post by Vandelay on Oct 27, 2023 10:24:12 GMT
For £33 on GMG I have pulled the trigger on this. Was going to wait until I'd done more backlog clearing, but eh. Is that with a voucher? It's showing as £39.99 for me on GMG (I'm assuming that is Green Man Gaming). Would likely also just grab it at the price, even though I'll likely finish off Spider-Man 2 before playing.
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Frog
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Post by Frog on Oct 27, 2023 10:31:16 GMT
Opinions are like arseholes... This forum is full of them. I feel seen
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Derblington
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Did you know I have a girlfriend
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Post by Derblington on Oct 27, 2023 10:37:26 GMT
I’d argue that there are few studios/directors with a proper house style.
Naughty Dog, Insomniac, Rockstar, Bungie, etc, etc don’t really have any unique style. They have huge budgets, and timelines, and ambition. Their stuff sits within genres more than style.
But Remedy, Ryu, Kojima, and a handful of others have inherent style, and it doesn’t really matter the subject they tackle or the budget they have, you can always tell that it’s their game.
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Post by rhaegyr on Oct 27, 2023 10:42:40 GMT
I think our definition of style is poles apart.
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wunty
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Post by wunty on Oct 27, 2023 10:42:41 GMT
Still unique though, which I think was the point being made. A lot of studios have a unique style (rockstar, kojima etc etc). It’s a case of what style works for you. Remedy’s style works for me, in the way that other gamers will be enthused about another studios output. Feel as though everyone is arguing about opinions at this stage. Which is pointless. I was replying specifically to Derblington's point about their style being "inherent to them, more so than most other games" which I disagreed with. Probably should've quoted him! Isn't arguing opinions one of the main points of a forum, too? Mmm I’d still agree that their style is more obvious than a lot of other studios. And yes. Arguing over opinions is why we’re here but good lord we don’t half end up going in circles.
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Post by Duffking on Oct 27, 2023 10:43:22 GMT
For £33 on GMG I have pulled the trigger on this. Was going to wait until I'd done more backlog clearing, but eh. Is that with a voucher? It's showing as £39.99 for me on GMG (I'm assuming that is Green Man Gaming). Would likely also just grab it at the price, even though I'll likely finish off Spider-Man 2 before playing. Use the code OCT17 to knock a bit off.
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Post by rhaegyr on Oct 27, 2023 10:44:38 GMT
Contrary to how I'm coming across - I'm still really looking forward to playing this, just may wait a while and play Dead Space on GP for my horror fix instead of getting it straight away.
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wunty
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Post by wunty on Oct 27, 2023 10:46:44 GMT
Anyway. It’s going to be fucking brilliant so everyone shut up and play it. And if you like looking at naked chubby hairy middle aged men then gosh, you are in for a treat.
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Frog
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Post by Frog on Oct 27, 2023 10:50:24 GMT
Like we don't already do that every time we walk past the bathroom mirror.
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Alan Wake
Oct 27, 2023 10:52:03 GMT
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Post by Jambowayoh on Oct 27, 2023 10:52:03 GMT
I’d argue that there are few studios/directors with a proper house style. Naughty Dog, Insomniac, Rockstar, Bungie, etc, etc don’t really have any unique style. They have huge budgets, and timelines, and ambition. Their stuff sits within genres more than style. But Remedy, Ryu, Kojima, and a handful of others have inherent style, and it doesn’t really matter the subject they tackle or the budget they have, you can always tell that it’s their game. I disagree about Naughty Dog and Rockstar, from the PS3/360 generation I can see a clear style that they operate in where I know this is their game.
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Alan Wake
Oct 27, 2023 10:52:24 GMT
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Post by Jambowayoh on Oct 27, 2023 10:52:24 GMT
Like we don't already do that every time we walk past the bathroom mirror. Fuck you dude. I'm not hairy.
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kal
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Post by kal on Oct 27, 2023 10:58:17 GMT
I think Sony Studios have its own house style that Insomniac, Naughty Dog and the in-house devs have all homogenised around.
I agree Remedy have their own quite distinctive house style.
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Post by uiruki on Oct 27, 2023 11:18:40 GMT
Yeah, I'd agree with that. You look at something like Stormland which Insomniac produced outside of Sony and it's fairly different in feel with it being almost entirely about the mechanics at the expense of everything else.
Meanwhile Remedy have really centred the studio around Sam Lake's writing and that makes for some really unique games.
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Alan Wake
Oct 27, 2023 11:20:35 GMT
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Post by Jambowayoh on Oct 27, 2023 11:20:35 GMT
That's fair I think, I hadn't really thought of it in that way. I feel like Sony Bend were the only studio where it felt like they reading the playbook but didn't look like they were comfortable with it.
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Post by monkman5000 on Oct 27, 2023 11:34:59 GMT
I agree Remedy have their own quite distinctive house style. Distinctive is the right word. I think if you got 10 studios to make a 10 minute demo of a completely new IP and you played them blind, Remedy's demo would be one of the easiest to identify.
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Post by bichii2 on Oct 27, 2023 11:55:18 GMT
About 2 hours in on series X. Holy hell just on visuals, style, presentation and audio it's a 10/10 so far. I use the official Xbox wireless headset with Dolby Atmos and it sounds incredible.
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Post by Jambowayoh on Oct 27, 2023 12:14:16 GMT
About 2 hours in on series X. Holy hell just on visuals, style, presentation and audio it's a 10/10 so far. I use the official Xbox wireless headset with Dolby Atmos and it sounds incredible. /Looks forward to inevitable the point in time when user Bichii calls this game shit.
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askew
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Oct 27, 2023 12:22:54 GMT
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Post by askew on Oct 27, 2023 12:22:54 GMT
What’s Max Payne doing in this? 🤔
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Duffman5
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Post by Duffman5 on Oct 27, 2023 12:26:36 GMT
About 2 hours in on series X. Holy hell just on visuals, style, presentation and audio it's a 10/10 so far. I use the official Xbox wireless headset with Dolby Atmos and it sounds incredible. /Looks forward to inevitable the point in time when user Bichii calls this game shit. she will have completed it by today. She enjoys her games.
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Post by Aunt Alison on Oct 27, 2023 12:53:15 GMT
I’d argue that there are few studios/directors with a proper house style. Naughty Dog, Insomniac, Rockstar, Bungie, etc, etc don’t really have any unique style. They have huge budgets, and timelines, and ambition. Their stuff sits within genres more than style. But Remedy, Ryu, Kojima, and a handful of others have inherent style, and it doesn’t really matter the subject they tackle or the budget they have, you can always tell that it’s their game. I think Nintendo have Remedy beaten for house style. From, CDPR, Arkane, Levine, id, Bethesda, even Ubisoft. A 'house style' isn't even remotely unique in video games
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wunty
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Post by wunty on Oct 27, 2023 13:23:26 GMT
Some people think remedy have a distinctive style and others don’t. More on this story at ten.
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Post by Aunt Alison on Oct 27, 2023 13:38:35 GMT
It's not that they don't have a distinctive style, just that that in and of itself isn't unique to them
I will be expecting an update at 10pm now
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