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Post by ToomuchFluffy on Sept 20, 2024 11:57:19 GMT
I'm playing the old WH40K: Chaos Gate again. I only installed it to make a screenshot for the guess the game game thread, but I thought "let's just play the first two missions, what could go wrong"? And now I'm hooked again. I might get to that soon. Felt like I should perhaps get that out of the way before Daemonhunters.
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Ulythium
Full Member
Lily-livered
Posts: 7,058
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Post by Ulythium on Sept 20, 2024 12:24:06 GMT
To me, Skyrimming is the act of getting over an obstacle in a game by holding forward and spamming the jump button.
Wild Hearts allows you to scale all sorts of things in this manner.
My only real gripe about the game so far is the camera, which is bloody terrible at times.
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zephro
Junior Member
Posts: 2,974
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Post by zephro on Sept 20, 2024 12:43:03 GMT
Satisfactory, so much Satisfactory. As 1.0 is out now I've started afresh and it has its hooks back in me. Really my favourite Factory/Building game. Something about having to run around inside the machines just gives it a sense of scale, also the UI and such is polished. Even just being able to hit N and then type stuff in as a calculator instead of alt+tabbing is a game changer.
Also I feel compelled to make the damned factory beautiful. In a brutalist/industrialist kind of way. Maybe awesome is the right term.
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Post by RadicalRex on Sept 20, 2024 13:15:15 GMT
To me, Skyrimming is the act of getting over an obstacle in a game by holding forward and spamming the jump button. Except if you're standing up against some railing or table or some shit and the game just won't let you jump while you're touching it. So you have to back off half a foot, then jump straight up and then move forward mid-air. Sigh...
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Post by deekyfun on Sept 20, 2024 16:12:45 GMT
Satisfactory, so much Satisfactory. As 1.0 is out now I've started afresh and it has its hooks back in me. Really my favourite Factory/Building game. Something about having to run around inside the machines just gives it a sense of scale, also the UI and such is polished. Even just being able to hit N and then type stuff in as a calculator instead of alt+tabbing is a game changer. Also I feel compelled to make the damned factory beautiful. In a brutalist/industrialist kind of way. Maybe awesome is the right term. My brother and I have just started this, and it took all of about an hour to turn a small amount of pleasant grassland into a nightmare of steel spaghetti I can barely fathom. I have no idea how people make these things look neat.
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zagibu
Junior Member
Posts: 1,940
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Post by zagibu on Sept 20, 2024 16:56:59 GMT
I might get to that soon. Felt like I should perhaps get that out of the way before Daemonhunters. If you do, save on the ship between every mission and don't feel bad if you reload often, the game has a few silly "haha, i teleported enemies into your rear" moments. And on the third main mission, take a noob tactical squad with you. You'll see why.
Oh, and you have to walk up to and open every supply crate before you finish the mission, or you won't get the stuff that's inside. You don't have to equip the stuff, just look what's in the crate. Same goes for weapons that are lying on tables and so on, you have to walk up to them and click the interact button, otherwise you won't get them. Fortunately, you can take as many turns as you want after you have fulfilled the mission goals before ending the mission.
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zephro
Junior Member
Posts: 2,974
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Post by zephro on Sept 20, 2024 17:10:43 GMT
This is exactly why playing old X-Com or even Xenonauts is such a pain. No I didn't remember to specifically load ammo individually into every team member. I'm not playing Quartermaster simulator fuck off! Satisfactory, so much Satisfactory. As 1.0 is out now I've started afresh and it has its hooks back in me. Really my favourite Factory/Building game. Something about having to run around inside the machines just gives it a sense of scale, also the UI and such is polished. Even just being able to hit N and then type stuff in as a calculator instead of alt+tabbing is a game changer. Also I feel compelled to make the damned factory beautiful. In a brutalist/industrialist kind of way. Maybe awesome is the right term. My brother and I have just started this, and it took all of about an hour to turn a small amount of pleasant grassland into a nightmare of steel spaghetti I can barely fathom. I have no idea how people make these things look neat. One of the, many, clever things Satisfactory does is drip feed the stuff you need to you when you're good and ready. Basically you start unlocking stuff via the AWESOME sink and AWESOME shop, which is an entirely separate mechanic to the main progression. The MAM is also slightly parallel. So you can phase things in as they become useful. Anyhow you start to pick up more ways of routing the many many conveyor belts or other shapes of foundation or ladders, that all facilitate building upwards. Picking up walls with the holes for conveyors helps it click as they force the belts into being perfectly aligned with the foundations underneath. So it just starts to organically get neater, to the point where you go back and rip up the old stuff. Or in my case just build a massive fucking roof over it and redirect all the miners to the upper floors like some insane hive city.
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jp
New Member
Posts: 728
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Post by jp on Sept 20, 2024 18:21:43 GMT
FF7 Remake Intergrade. Have had it for ages but never got around to investing the time into and now i have a lot of time on my hands. Yeah, it's pretty good looks really nice and it doesn't do anything revolutionary but it doesn't have to. Liking it a lot. Picked this up in the steam sale and enjoying it so far. Never played any Final Fantasy before so I was hoping this would be a good way to experience the story. I understand that some changes were made from the original for the remake trilogy but I’ve seen some people go so far to say it’s a completely different story than the original which is confusing to me.
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zagibu
Junior Member
Posts: 1,940
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Post by zagibu on Sept 20, 2024 18:45:10 GMT
This is exactly why playing old X-Com or even Xenonauts is such a pain. No I didn't remember to specifically load ammo individually into every team member. I'm not playing Quartermaster simulator fuck off! This is actually well done in Chaos Gate. When you switch weapons in the equipment screen, it also swaps out the spare ammo to the correct type. The supply crate thing is very heinous, though, because you just get less loot and don't even notice it.
Personally, I actually like playing quartermaster simulator. My favourite part of X-Com is in Terror from the Deep the first few missions when your aquanauts are still crap and giving the right dude the right weapon and tools is the difference between success and failure. Later on when everyone zips around in the best armor and wields the best weapon, it's a bit boring.
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wunty
Full Member
Pastry Forward
Posts: 6,671
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Post by wunty on Sept 20, 2024 19:03:44 GMT
Someone PM me what Savvy B is so I don't look silly Savaloy Bourguignon The food of kings.
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,012
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Post by Aunty Treats on Sept 20, 2024 19:51:30 GMT
As a youth I once saw a saveloy in the road get run over by a car. Made me think
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,012
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Post by Aunty Treats on Sept 20, 2024 19:52:15 GMT
Still thinking to this day; maybe we're all just saveloys in the road
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Mark1412
Junior Member
Posts: 2,033
Member is Online
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Post by Mark1412 on Sept 20, 2024 19:56:25 GMT
Thought I'd relive an absolute all-time favourite two decades later in Timesplitters 2 on the PS5 and it really is timeless. Arcade league virus, challenge behead the undead, even the story is still good. How this hasn't been remade with better controls is beyond me. Even with the PS2 era FPS controls, it's so much fun.
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zephro
Junior Member
Posts: 2,974
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Post by zephro on Sept 20, 2024 19:56:27 GMT
This is exactly why playing old X-Com or even Xenonauts is such a pain. No I didn't remember to specifically load ammo individually into every team member. I'm not playing Quartermaster simulator fuck off! This is actually well done in Chaos Gate. When you switch weapons in the equipment screen, it also swaps out the spare ammo to the correct type. The supply crate thing is very heinous, though, because you just get less loot and don't even notice it.
Personally, I actually like playing quartermaster simulator. My favourite part of X-Com is in Terror from the Deep the first few missions when your aquanauts are still crap and giving the right dude the right weapon and tools is the difference between success and failure. Later on when everyone zips around in the best armor and wields the best weapon, it's a bit boring.
So I do think XCOM does miss some of these fun decisions. As you just unlock guns or armour for everyone. Rather than having to produce them. As it's an interesting decision as to whom you give the good kit. Spread it out amongst team leaders? Or create a hard as nails elite squad? What I hate about the old ones, without auto save, is going into a new mission and realising your best minion has no ammo because they fire the last bullet last mission and you forgot to do it. They can pick up their own god damned ammo!
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Mark1412
Junior Member
Posts: 2,033
Member is Online
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Post by Mark1412 on Sept 20, 2024 21:32:36 GMT
Thought I'd relive an absolute all-time favourite two decades later in Timesplitters 2 on the PS5 and it really is timeless. Arcade league virus, challenge behead the undead, even the story is still good. How this hasn't been remade with better controls is beyond me. Even with the PS2 era FPS controls, it's so much fun. OMG the stealth Neo Tokyo level is so bad. I take it all back.
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zephro
Junior Member
Posts: 2,974
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Post by zephro on Sept 20, 2024 22:36:58 GMT
Timesplitters 2 is basically the only console FPS I ever enjoyed. Sue me.
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lukasz
New Member
Meat popsicle
Posts: 673
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Post by lukasz on Sept 20, 2024 23:42:52 GMT
Bought broken sword 1 reforged
They really did a great job updating graphics. So beautiful.
I'm just at the beginning but nostalgic feelings are strong
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Post by drhickman1983 on Sept 21, 2024 8:04:23 GMT
Final Fantasy XVI - 8 hours in, liking it so far. Combat isn't the classic combat but I actually like how it feels (I know it's controversial but I'm preferring this combat to FF7: Remake) and I'm finding the characters fun, even if Clive is a bit grumpy. The story "feels" like an FF story to me.
World of Warcraft: The War Within - it's WoW. Raiding is still fun and the way it feels to play is still good. Story telling is still a bit underwhelming. Overall very polished. It's my social game I mainly play for raiding.
Final Fantasy XIV - still playing this with a friend, mostly weekly, just finishing off a few bits in Shadowbringers before we move into Endwalker. Story is great, but it's built on spaghetti code so some systems are very janky.
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Post by Humperfunk on Sept 21, 2024 16:50:26 GMT
Bought broken sword 1 reforged They really did a great job updating graphics. So beautiful. I'm just at the beginning but nostalgic feelings are strong I too am playing this and it really is a masterpiece in my opinion. Been a long time since I've played it and have forgotten almost everything so it's weirdly new whilst slightly familiar.
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Mark1412
Junior Member
Posts: 2,033
Member is Online
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Post by Mark1412 on Sept 21, 2024 19:40:24 GMT
Thought I'd relive an absolute all-time favourite two decades later in Timesplitters 2 on the PS5 and it really is timeless. Arcade league virus, challenge behead the undead, even the story is still good. How this hasn't been remade with better controls is beyond me. Even with the PS2 era FPS controls, it's so much fun. OMG the stealth Neo Tokyo level is so bad. I take it all back. Act 3: This has been a really enlightening experience for me. For most of my life, I've been desperate for a Timesplitters 2 remake! Must have sunk half my childhood into getting platinum medals on those challenges, finishing the game on hard, and unlocking the characters. I've had it in my top 10 forever. But it's completely unremakeable, without changing almost everything because so much is lame. Levels with brutal time limits, insta-fail stealth, no checkpoints, invisible enemies, AI hive-mind that knows where you are as soon as someone halfway across the world sees you, relying on the friendly AI to help you pass challenges, perfect aim AI, the sniping, having to traipse back to the start of the level to find a health pack, the turret sections, the turrets in levels, half the levels are drab and boring (conveniently airbrushed that from memory), the boss fights, the level of precision needed with those dark age controls, time limits you get a second mention for being the worst. You couldn't remake it without changing so much, and then it would be something else. So farewell old friend, we shall not meet again! And that Max Payne remake I've been dying for for almost as long... Forget it.
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RobEG
Junior Member
Posts: 4,544
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Post by RobEG on Sept 22, 2024 19:17:16 GMT
Took a break from RDR2 to try Sherlock Holmes Chapter One after getting it in the sale with Sunken City. Honestly it’s not really clicked with yet. It’s all a bit too fiddly having to constantly open the casebook to see what’s going on. Plus Jon is really annoying.
I’m not writing it off, but I think I’ll go back to RDR and revisit this later.
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Post by barchetta on Sept 22, 2024 19:20:47 GMT
Psychonauts.
Still have this on OG Xbox but never finished it. Playing again on PC and enjoying it very much.
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Post by Chopsen on Sept 22, 2024 19:30:14 GMT
Stellar Blade
I know it's got a certain smutty reputation, and I went in fully prepared but...... fuuuuuck me. That slo mo bit right at the start with getting out of the escape pod actually got a lol.
I'm quite enjoying the combat, but it just makes me feel dirty playing it.
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Post by baihu1983 on Sept 22, 2024 19:34:06 GMT
Was playing The Plucky Squire but got hit by a game breaking bug in chapter 6 and I don't feel like going back to the start of C5.
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Post by Trowel 🏴 on Sept 22, 2024 20:21:20 GMT
Was playing The Plucky Squire but got hit by a game breaking bug in chapter 6 and I don't feel like going back to the start of C5. I made it as far as Chapter 4 and it just started pissing me off TBH - it's so focused on being so very twee that it forgets the gameplay. And those "stealth" sections - yuck.
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Post by baihu1983 on Sept 23, 2024 5:46:23 GMT
Was playing The Plucky Squire but got hit by a game breaking bug in chapter 6 and I don't feel like going back to the start of C5. I made it as far as Chapter 4 and it just started pissing me off TBH - it's so focused on being so very twee that it forgets the gameplay. And those "stealth" sections - yuck. Didn't mind the stealth. But it needs to let you play rather than treating everyone like a child.
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mrpon
Junior Member
Posts: 3,715
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Post by mrpon on Sept 23, 2024 7:50:16 GMT
The Messenger (PS4) 24hrs apparently! and still nowhere near finished. Basically a 2D Zelda. A absolute steal at £3. Loving it.
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Kay
New Member
Posts: 840
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Post by Kay on Sept 23, 2024 8:05:38 GMT
Great game, but does drag a bit towards the end. Free DLC too (which I have yet to get round to).
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Post by dangerousdave on Sept 23, 2024 12:42:13 GMT
I’m right at the very end, too. An amazing game.
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Post by pierrepressure on Sept 23, 2024 15:11:07 GMT
The Plucky Squire is very close to being abandoned, I normally don't mind a bit of handholding but this goes to extreme lengths with explaining literally everything.
On chapter 7 now, I'll give it another hour.
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