Lizard
Junior Member
I love ploughmans
Posts: 4,472
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Post by Lizard on Feb 22, 2024 22:58:41 GMT
Super Woden GP 2 It's a fun idea, essentially Gran Turismo goes RC Pro-Am, but I found it got old relatively quickly, it's more repetitive than I'd hoped because aside from the speed difference all the cars feel the same. I'd probably still play it but controls and handling aren't great either. Control-wise, I like to play on the TV with a controller, but controls in this game are sadly digital only as it's designed for arrow keys. So you can't move the stick gently for wider turns, you have to repeatedly "tap" into the direction. Sadly, this is one of those d-pad hating developers so you can't use that, only the stick. Tapping the d-pad like in the old days would have at least fit the nature of the controls and would have been somewhat intuitive, but flicking the analogue stick all the time instead is really awkward and counter-intuitive as hell. As for handling, it's mostly fine, just what you'd expect. However, you always lose a lot of speed when turning (even before losing any traction), as if some super-aggressive ESC was cutting off the throttle all the time. That sucks and I haven't found a way to disable it. It's not a bad game by any means, at the core it's fun, but the unsatisfying controls and handling let it down to a level where I just don't really feel like I want to play it. I ditched this pretty quickly for these reasons. Completely unsatisfying. Rush Rally Origins is the best modern top-down racer I've played recently. Was recommended by someone here too.
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Post by RadicalRex on Feb 28, 2024 15:55:35 GMT
Demon's Souls (PS3)
The first other From game I tried after playing Elden Ring. They have a reputation, but after soloing all of Elden Ring with shieldless melee I thought I was prepared for taking on the challenge. I was wrong, at least in the case of Demon's Souls.
I knew it would feel stiff and clunky and dated compared to Elden Ring, and I'm fine with taking it for what it is on its terms. I mean, I have to do the same whenever I go back to playing Ocarina or whatever, and I'm fine with that too. It was a little rough getting used to at first, but after adapting the stages became very manageable.
Can't say the same about the bosses though. I've heard people say this is the easiest From game because you can stack up an absurd amount of health items, which is true but doesn't mean anything if a boss doesn't let you use them. Phalanx was fairly easy, Armor Spider was manageable after a few tries, but Tower Knight was a nightmare, I was stuck in that level for 8 fucking hours. With boss checkpoints it wouldn't be a quarter as frustrating, but of course you respawn at the beginning of the stage every time. Yeah, I can get through the level without getting hit by now, can I please just skip this? The levels are fine for going through once or twice, but after that it becomes just horrible tedium.
I hoped that was an outlier, but now I'm stuck at Flamelurker who's even worse. He seems to take as much damage as Fire Giant, and to make matters worse he gets more aggressive the lower he is on health. I'm now stuck in a "gameplay" loop where I chip away his health pixel by pixel for 15 minutes, then late in the fight he goes completely berserk and stunlocks me to death with a relentless flurry of explosions, and then it's back to the beginning of the stage to take another few minutes just to get back to him. Repeat. Repeat. Repeat. Repeat.
And so I'm still stuck at the 4th boss 17 hours in. I hoped I'd like this game more the more I came to terms with it (like I did with Elden Ring), but it just got worse and worse every hour I played. It wasn't like playing a game anymore, just a terrible chore, and I almost stopped playing games altogether because I dreaded firing up the PS3 again. It got so bad I decided to give up on it and move on to Dark Souls Remastered because what's the point in just ruining my day?
I was afraid Dark Souls would just be more torture, not least since everyone said it's harder than Demon's Souls, but thankfully I can't confirm that. I think after 21 hours I'm already a third or half way through, I've defeated 8 bosses and I'm happy to say that so far they're a lot easier than those of Demon's Souls. Like, a lot a lot, only 2 of them took more than 3 attempts, and even they weren't remotely as bad as Tower Knight and Flamelurker. And generally, I find it a great improvement in pretty much every regard and it's generally much more enjoyable--although to be fair, it is a remaster that I play at 4k60, in contrast to whatever Demon's Souls runs at on the PS3.
A few final thoughts:
- It was surprising to see just how many of Elden Ring mechanics were already in place here. I knew it would be quite a few, but it was even more than I expected. - Stage design already shows some of the trademark complexity, although not nearly on Dark Souls' breathtaking level, at least not in the early game. - I do like the style of the game. - But it's too fucking dark! It can be difficult to even see enemies further away than 2 metres, let alone read them. It's really over the top. - No soundtrack during stages is very disappointing, it would go a long way to have more mood/atmosphere, which would have made even the tedium more enjoyable (although tbh, the Nexus theme is the only track I liked so far). Sadly, Dark Souls does the same. - Farming for healing items can go to fuck. Thank the heavens for Estus Flasks, one of the best things Dark Souls did.
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Post by dangerousdave on Feb 28, 2024 17:05:43 GMT
The bosses are definitely harder in Demon’s Souls’ but they feel more varied at least. I do remember cheesing a couple of them though and if I remember correctly I think the final boss severely punishes failure, which should make the battle feel more intense, but it just makes you feel cheated.
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Post by Samildanach on Feb 28, 2024 20:46:43 GMT
Gods I hope your Tower Knight nightmare wasn't just due to missing the stairs where you could kill all the archers, trying to beat him while being pelted by arrows would be understandably dreadful! Flamelurker is one of the hardest bosses in the game and better fought after beating 3-1, 4-1 and 5-1. Basically do the first level in all five worlds (well second in World 1 Boletaria) before attempting the second in each. Maybe return after Dark Souls as the atmosphere in worlds 3 to 5 are unparalleled and a shame to miss.
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Post by RadicalRex on Feb 29, 2024 13:17:02 GMT
Gods I hope your Tower Knight nightmare wasn't just due to missing the stairs where you could kill all the archers, trying to beat him while being pelted by arrows would be understandably dreadful! Nah I figured that out the first time, he just kills you so quickly with poorly telegraphed deadly attacks. It was an endless loop of going through the level and killing all the archers for 5 minutes, and then get killed by him in 10 seconds. Rinse and repeat. I wish you could just retry right away to learn his moves and patterns, but if I only get to see the move once every 5 minutes (or even 10, or 15) I have trouble learning it. If he had a checkpoint and no archers, it would probably have been a matter of 20 minutes, but well... Cheers, I'll keep that in mind if I should ever return, but I'm having doubts because even Dark Souls I'm liking less and less now the further I play.
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Post by Samildanach on Feb 29, 2024 13:38:28 GMT
Gods I hope your Tower Knight nightmare wasn't just due to missing the stairs where you could kill all the archers, trying to beat him while being pelted by arrows would be understandably dreadful! Nah I figured that out the first time, he just kills you so quickly with poorly telegraphed deadly attacks. It was an endless loop of going through the level and killing all the archers for 5 minutes, and then get killed by him in 10 seconds. Rinse and repeat. I wish you could just retry right away to learn his moves and patterns, but if I only get to see the move once every 5 minutes (or even 10, or 15) I have trouble learning it. If he had a checkpoint and no archers, it would probably have been a matter of 20 minutes, but well... Cheers, I'll keep that in mind if I should ever return, but I'm having doubts because even Dark Souls I'm liking less and less now the further I play. The quality of Dark Souls does drop off in the later portions of the game unfortunately. If you've hit the Demon Ruins and met the plane of copy pasted Taurus Demons you are at a low point for sure. The DLC areas and bosses are great, though you may still struggle with the time between runbacks on attempts against the difficult second dlc boss.
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Duffman5
Junior Member
big cook, little cook welcome to our cafe
Posts: 1,332
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Post by Duffman5 on Feb 29, 2024 19:35:55 GMT
Kuna 2 is dangerously close to being binned, two hours walking around a fucking mansion with no idea and a feckin awful map does not make your game more immersive. Such a shame as I really enjoyed the first game.
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Duffman5
Junior Member
big cook, little cook welcome to our cafe
Posts: 1,332
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Post by Duffman5 on Mar 1, 2024 7:44:10 GMT
Kuna 2 is dangerously close to being binned, two hours walking around a fucking mansion with no idea and a feckin awful map does not make your game more immersive. Such a shame as I really enjoyed the first game. ...and abandoned, just boring and overly obtuse (which if I find a game to be is enough for me to quit) map and lack of direction. Second quit of the year, oh well.
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Post by ToomuchFluffy on Mar 4, 2024 15:14:12 GMT
Tried a bit of Stronghold some weeks ago and had some issues with. I gave it another try yesterday, but let's just say that the tutorial only teaches you all the easy things. In the first economic mission all of my Hops got eaten by Hop Weevils. It seems you can easily block the paths between buildings, which is something that the tutorial doesn't teach. The thing is, there are no visible paths or streets so it just amounts to guesswork apparently.
And in the other mission I tried yesterday all of my people got eaten by Wolves and Bears and murdered by Bandits repeatedly.....
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apollo
Junior Member
Posts: 1,660
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Post by apollo on Mar 8, 2024 15:31:52 GMT
Warhammer 40k Boltgun
On one hand I liked the combat, its really fun, its like old school fast paced FPS but the major problem is the maps start off as ok or naff and but the final chapter (3) they are fucking shite. AI could do better maps than these. Its hard to know where to go sometimes and too often you are hunting for a key to progress. Doom and quake did key hunting better as the maps were so much better than the crap in this. (also ingame map would of been nice in Boltgun) I don't think I can push through the final chapter
Also making it more retro graphics makes it look worse, I know its boomer shooter but having early doom like sprite objects that turn with you as you turn looks crap. prodeus did the retro shooter so much better
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Post by ToomuchFluffy on Mar 8, 2024 15:48:05 GMT
I don't disagree, but apparently I was having enough fun that I still finished it. I would want to say that I won't have the same trouble on a second playthrough, but knowing me and my poor sense of orientation, I doubt it.
At least Deathwing is some good training.
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Cosmopolitan
New Member
Font Geek is a stupid name
Posts: 234
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Post by Cosmopolitan on Mar 13, 2024 14:24:17 GMT
Abandoned a few lately, just couldn't find the enthusiasm to continue: Encased - a Sci-Fi RPG Adventure (or something) - meh. I like an X-Com-like turn based tactics, but this ...it ain't. Too much texts, too many menus. Setting not very interesting. Just didn't grab me. Biomutant - well, I made certain progress but the constant narration starts to annoy. Also, too many hazardous environments, the rodent drowning too often (cannot rodents swim though?). Although the premise is interesting, I just couldn't be bothered. Nice visuals though. Generation Zero - a post-apocalyptic RPG where you shoot robots. The reviews are right, it is structured more like an MMO. Which I don't do. The Swedish countryside is nicely done though.
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Post by ToomuchFluffy on Mar 14, 2024 7:29:14 GMT
Generation Zero is the only other game - aside from Cyberpunk 2077 - which has this constant audio distortion problem that simply can't be quashed, no matter what I've tried.
GZ apparently uses the same engine as the Hunter - Call of the Wild and just like that one it really is extremely impressive when it comes to landscape and atmosphere.
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Rich
Junior Member
Posts: 1,983
Member is Online
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Post by Rich on Mar 16, 2024 13:33:21 GMT
Probably dropping Assassin's Creed Unity. I really enjoyed the Ezio trilogy but gave up with 3 as I didn't like the setting or Conor and haven't touched the series since. Thought I'd give this a try as I liked the thought of exploring revolution era Paris. And that part is great. Controlling Arno though feels like a real chore, with him constantly deciding to just stop, fixed to a random chimney or so suddenly barge a guard out of the way whilst running. It might be due to rose tinted glasses, but I remember Ezio being a more fluid.
The Ubisoft-ification is massively intrusive as well. Loads of in game currencies for upgrades and gear. Massive invasive tool tips and icons all over the HUD. And constant reminders for co-op which I have no interest in and is probably dead 10 years after release anyway. Additionally annoyingly co-op related is that that appears to be the main way of getting skill points, locking out a lot of upgrades I assume.
Meh.
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Post by ToomuchFluffy on Mar 18, 2024 5:18:38 GMT
I'll probably not finish The Eternal Cylinder. It's aesthetically interesting and the story is at times engaging as well, but the gameplay tends to be fiddly and repetitive. The latter also goes for the environments.
The survival mechanics themselves aren't much of a problem as food and water are everywhere, but that also means that it's unengaging and the upgrade process hasn't given me a sense of progression. The game occasionally gets interesting when a new morph for the Trebhums - our protagonists - is discovered, but then these can be lost and need to be re-acquired, which is another thing that adds to the repetitiveness.
I'm not really all that taken with the soundtrack and general atmosphere either unfortunately.
Edit: Chionophile is a small wintry walking sim. The landscape is nice enough, but the developer went with a generic, cliched piano soundtrack instead of a proper soundscape or perhaps ambience and occasionally ruptures immersion with stills of poem. Switches perspective with kind of a "whooshing" sound on top of it. Sometimes these were hidden at the edge of the map where they are simply placed in a stream instead of ripping the player away from first person. That seemed like a better approach. Played for maybe half an hour.
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Cosmopolitan
New Member
Font Geek is a stupid name
Posts: 234
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Post by Cosmopolitan on Mar 18, 2024 8:41:39 GMT
Dropped The Quarry. Not sure why I even bothered, these walking sim/horror games are definitely not for me. Well, at least I finished the introduction part though the only creepy thing were the characters' faces. And the policeman. Couldn't even finish watching the story recap on YT, it was such BS. OMG, werewolves? LOL.
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Cosmopolitan
New Member
Font Geek is a stupid name
Posts: 234
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Post by Cosmopolitan on Mar 22, 2024 8:28:07 GMT
I'm gonna bump this thread again. I understand Alpha Protocol is the forum's favorite, but I can't "get into it". I honestly tried several times. Hate the hacking sequences, hate lock-picking with time limit (WTH?), the character movement is rather clunky and I couldn't care less about him, his background and his missions. Actually I couldn't care less about anything in this game, sorry. Probably just not for me.
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MolarAm🔵
Full Member
Bad at games
Posts: 6,831
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Post by MolarAm🔵 on Mar 22, 2024 9:59:53 GMT
Are any games for you? You've abandoned 5 in the last week!
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Post by dfunked on Mar 22, 2024 10:19:19 GMT
I go through phases where I just can't be arsed with any games. Just take a week or so off and come back to it when something piques your interest
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Cosmopolitan
New Member
Font Geek is a stupid name
Posts: 234
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Post by Cosmopolitan on Mar 22, 2024 11:27:19 GMT
MolarAm🔵Ha, yes I'm currently having a blast with FlatOut: Ultimate Carnage and also unofficial PC port of Infinity Blade. . What's wrong with abandoning games anyway. It saves you time.
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apollo
Junior Member
Posts: 1,660
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Post by apollo on Mar 30, 2024 11:07:44 GMT
Res evil 6 (xbox one port)
As mentioned in the other threads, got it for 99p in "just for you" sale and had expiring ms credit. So thought it give a go as might have been harsh back then on the 360 days. Nope its such a bad game as its not even a good shooter, its trying to be all things to all people. There is lack of ammo in a faster paced action shooter and the thick devs thought it would be fun if you get knocked down by bullets. herbs only fill 1 energy block and you have combine them to get the best result and you eat them like tic tacs to fill you health 1 by 1 Annoying QTE button bashing and thumbstick rotating are painful. Also the checkpoint don't always save unless you its actual autosave checkpoint. They took all the worse things from RE5 and made it lot worse. (RE5 took all the worse things from RE4)
You look at the game and wonder what was going through the smooth brains of the devs, I get capcom wanted "to take on call of duty" actual quote iirc but its bloated corspe of a game of annoying game mechanics and poor shooting. Also Jake wesker is the poochie of the RE world. Leon's campaign is the only thing that is passable but its not as good as past games. Thankfully Capcom dumped the style of shit for future games (and it upset the gamer that only wanted to play dumb shooters)
2/10
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malek86
Junior Member
Pomegranate Deseeder
Posts: 3,241
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Post by malek86 on Mar 30, 2024 11:10:42 GMT
MolarAm🔵 Ha, yes I'm currently having a blast with FlatOut: Ultimate Carnage and also unofficial PC port of Infinity Blade. . What's wrong with abandoning games anyway. It saves you time. I remember when Infinity Blade was supposed to come out on Xbox One with Kinect controls. I wonder what happened to that. I looked around and it seems it actually does exist and still available, but it was only ever released in China. Weird. Don't think anyone still has an Xbox One Kinect anyway.
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Tomo
Junior Member
Posts: 3,451
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Post by Tomo on Apr 1, 2024 21:26:50 GMT
Returnal
Yeah, fk it. I was really enjoying this but repeatedly dying on Biome 5. Can't be arsed spending 15 mins running through the same zones only to die a few minutes into the Biome 5.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 1, 2024 21:29:55 GMT
Downloaded High on Life. Some of the dialogue is funny, but the purple gun you start off with is obnoxious. The shooting itself is PS2 era bad (Halo excluded), and the first boss fight was a bullet sponge.
Uninstall.
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chug666
New Member
Eurogamer Nomad
Posts: 207
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Post by chug666 on Apr 2, 2024 7:34:40 GMT
Returnal Yeah, fk it. I was really enjoying this but repeatedly dying on Biome 5. Can't be arsed spending 15 mins running through the same zones only to die a few minutes into the Biome 5. There is a save spam workaround using suspend points that cuts out the backtracking- worth googling it if you want to push through (it's the only reason I reached the end!)
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Post by ToomuchFluffy on Apr 7, 2024 14:01:42 GMT
"Azure Sheep Enlightened" Half Life mod: As it turns out I might have unintentionally played a newer version of the mod as various models and features are different. In any case, the premise is a lot like Blue Shift and some parts of the game are quite a bit like Half Life 2 - Episode 1. There are a few new weapons, though nothing too interesting. Some nice levels, but also quite a few very bland ones and way too many identical doors only some of which open. Some decent encounters and some semi-decent original voice-acting. Lots of getting stuck on NPCs.
I would probably have finished it, as it isn't too long, but I did run into a few crashes and bugs and the training mission couldn't be finished for me. I eventually ran into a required NPC that completely refused to follow me and even after I got him to walk a few meters after reloading a few times, he just stopped again...
Hopefully there'll be less of that with the next mod.
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Post by peacemaker on Apr 12, 2024 11:16:12 GMT
Maybe armoured core 6.
It’s a good game and the combat is fun but it’s just so soulless. There is no desire to carry on. Looking at a mission list online I’m just short of the half way point.
Maybe one day I’ll jump back in and finish it but at the moment I’ve had my fill of blowing up mechs with nothing else going for it. From software games always have so much character to them even when most of the stories are almost impossible to follow.
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Post by drhickman1983 on Apr 13, 2024 6:23:49 GMT
probably giving up on Horizon: Zero Dawn (figured I'd try that as it was cheap rather than getting the sequel).
It's visually very nice and I love the setting but I was finding the gameplay a bit infuriating. Things are just too dense, feels like you can't go twenty paces without another pack of enemies just being there.
Also gave up on FF12, the grid system makes me annoyed.
Also gave up on Alan Wake 1, combat was getting tedious.
Interestingly, I seem to quit games around the 12 hour mark. Wonder what I'll give up on next.
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Tomo
Junior Member
Posts: 3,451
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Post by Tomo on Apr 13, 2024 6:37:48 GMT
HZD was basically just the same area tesselated again and again to 'fill' an open world. Tower check, bandit camp check, pack of robots check, etc etc. Was a shame cos the actual story and world was semi interesting.
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Post by Jambowayoh on Apr 13, 2024 15:51:16 GMT
I'd say the sequel is infinitely better.
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