Ulythium
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Post by Ulythium on Apr 13, 2024 16:22:40 GMT
I actually preferred HZD to HFW - the sequel didn't evolve the gameplay enough for my liking, while the original's story was much better.
Both very good games, though.
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Post by drhickman1983 on Apr 21, 2024 17:52:15 GMT
Next game I'm giving up on Midnight Suns.
Just can't be bothered. I love XCOM and XCOM 2 so thought I'd give it a go. Bought it a bit ago in a sale but not played it, and it's just not clicking. The daily busy work in the abbey is a bit tedious, wish it could just be done through a menu.
I'd heard good things about the combat but can't say it's really exciting me either. Because every combat area is just a flat area where enemy reinforcements swarm in it started to feel a bit samey. I don't mind card based combat in other games but it just wasn't doing it for me.
I can see why people like it, but it's had my 10 hours and that's more than enough.
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harrypalmer
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GREAT ASS
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Post by harrypalmer on Apr 21, 2024 17:54:55 GMT
Tales of Arise.
I’m not a jrpg guy, I keep trying and it’s always the same: I get tired of the endless talking interspersed with very short mediocre combat.
There are exceptions, but this isn’t one of them.
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Duffman5
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big cook, little cook welcome to our cafe
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Post by Duffman5 on May 1, 2024 10:20:03 GMT
Abandonment number 5 is Immortals of Aveum I have given it a real go completing 10/18 chapters but it is not for me. Whilst I enjoyed the combat/magikthe rest of the game is very generic and the story not that engaging. Onward and upward.
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Post by dfunked on May 1, 2024 10:50:24 GMT
Sifu for me. I was chipping away at the bo staff boss at the end of the club level and just paused for a second and thought I'm not enjoying this at all.
It's great fun when you're kicking the shit out of goons with an iron bar, but the more enemies they introduce with massive health pools, the less fun it becomes.
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Deleted
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Post by Deleted on May 1, 2024 15:00:56 GMT
Robocop
Can tell 5 mins in I can't be bothered with thins jank and dated gameplay.
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Post by Phattso on May 1, 2024 16:41:57 GMT
Nooooooo! It *is* dated, but it's also incredibly satisfying. Think of it like a classic arcade shooter. Operation Wolf for the Robocop fan.
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apollo
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Post by apollo on May 1, 2024 17:05:19 GMT
One thing with Robocop game had to change the sensitivity of the controls and the FOV to do the shooting practice to get 50, kept getting 49 without it
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Duffman5
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big cook, little cook welcome to our cafe
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Post by Duffman5 on May 1, 2024 17:15:36 GMT
Robocop Can tell 5 mins in I can't be bothered with thins jank and dated gameplay. Run for what it is worth the game does have a lot of charm, albeit and jank but if you are of an age most of us are on here, well on EG then there is a lot to love mate.
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lukasz
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Post by lukasz on May 2, 2024 2:23:22 GMT
probably giving up on Horizon: Zero Dawn (figured I'd try that as it was cheap rather than getting the sequel). It's visually very nice and I love the setting but I was finding the gameplay a bit infuriating. Things are just too dense, feels like you can't go twenty paces without another pack of enemies just being xt. Scandalous But you are right it is full of fighting. I kinda liked it. It felt like a hostile world through whole game but at the same time you could easily avoid all of them. It did become easier with level up and weapons as well as players skils so it was so so satisfying to bitch slap those monsters which gave you so much trouble in first 10h.
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Post by drhickman1983 on May 2, 2024 8:21:28 GMT
lukasz I get that, but it's hard to really appreciate the amazing vista when there's event alerts going off constantly. It would really benefit from more breathing space, and would make the world feel more real as opposed to a theme park. I might give it another go at some point, though it's low on my list now.
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lukasz
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Post by lukasz on May 3, 2024 2:46:58 GMT
lukasz I get that, but it's hard to really appreciate the amazing vista when there's event alerts going off constantly. It would really benefit from more breathing space, and would make the world feel more real as opposed to a theme park. I might give it another go at some point, though it's low on my list now. There are so many great games out there. No need to play something you don't enjoy just because it's popular and acclaimed.
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MolarAm🔵
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Post by MolarAm🔵 on May 3, 2024 2:54:35 GMT
I did enjoy H:ZD a lot more when I turned the HUD off. I still bounced off it in the end because of all the crafting/loot box/map bloat/timed challenge/clear enemy encampment/"please bring me 5 deer skins" side quest bullshit that every open world videogame apparently has to include. But turning off all the notifications did help for a while.
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ned
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Post by ned on May 3, 2024 5:12:33 GMT
Not really a stunning endorsement of the game, but HZD is a game I tried a few times and got a bit bored with, but then went back to when there was nothing else on my list I really wanted to play, and then it grabbed me.
The machine density is a bit annoying but I really enjoyed the main quests so glad I stuck with it overall.
It looks pretty and does have good combat when you get used to it, lots of variety in weapons and it feels great plucking giant weapons off big machines and mowing things down with them or causing chain reactions with canisters etc.
It’s a weird combination of interesting and a bit boring
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MolarAm🔵
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Post by MolarAm🔵 on May 3, 2024 5:36:48 GMT
There are things I liked about it! The combat is fun and, despite the mostly rubbish side quests, the main story is good.
I just find most open world games and their associated formulas utterly exhausting.
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Duffman5
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big cook, little cook welcome to our cafe
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Post by Duffman5 on May 3, 2024 5:54:28 GMT
I did enjoy H:ZD a lot more when I turned the HUD off. I still bounced off it in the end because of all the crafting/loot box/map bloat/timed challenge/clear enemy encampment/"please bring me 5 deer skins" side quest bullshit that every open world videogame apparently has to include. But turning off all the notifications did help for a while. Padding mate, (I know, you know this) we have to make this a 100+ hour experience! as for HZD I have to say I loved it (inc dlc) I still need to play FW a lot more as I keep starting then get distracted!
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MolarAm🔵
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Post by MolarAm🔵 on May 3, 2024 6:45:23 GMT
Yeah, I'm aware of padding! I don't even mind it, if it's got some good writing about it, or feels more meaningful than just checking things off a list.
But as it is, it feels absolutely worthless, distracts me from what I otherwise like about a game, and sours the experience overall.
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lukasz
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Post by lukasz on May 3, 2024 8:20:26 GMT
For me big issue was limited bag space but so much junk to collect and use in this game. But mods on pc fixed that giving me unlimited storage by making each item have an absurd amount per stack limit.
Really big improvement.
One of the few games which I got 100% of achivements. After first playthrough I went straight to hardest difficulty to redo it again. Did skip side content though and dlc except to get high end equipment.
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Post by RadicalRex on May 10, 2024 16:45:36 GMT
Animal Well
Liked the style and the puzzle platforming was alright, but the backtracking is just horrible. Takes ages to traverse the map and there's absolutely nothing to do on the way to make it any less tedious. Many metroidvanias struggle with this, but imo this is one of the worst examples.
To make matters worse, you can also die which respawns you at the last save point. I don't understand why you can die in a game like this, it adds absolutely nothing except for even more painful backtracking.
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Post by Jambowayoh on May 10, 2024 19:26:39 GMT
Didn't this game just come out?
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wunty
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Post by wunty on May 10, 2024 22:25:15 GMT
I don’t understand that. Why shouldn’t you be able to die in a game like this? How dull would that be. It’s an intrinsic part of the game.
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MolarAm🔵
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Post by MolarAm🔵 on May 10, 2024 23:55:38 GMT
I kind of hate Animal Well too.
It's really dark and I can't see that well
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Post by RadicalRex on May 11, 2024 0:22:03 GMT
Didn't this game just come out? Yeah, bought it yesterday. But the issue became so troublesome already that I just didn't want to play anymore. I was still under the 2 hour mark, so thankfully I could get a refund. I don’t understand that. Why shouldn’t you be able to die in a game like this? How dull would that be. It’s an intrinsic part of the game. Because it's more terrible backtracking through nothingness. Games like Celeste are more about survival than this but even they can respawn you in the same room, and here you're just wasting time walking through solved puzzle rooms again.
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lukasz
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Post by lukasz on May 11, 2024 4:04:47 GMT
I kind of hate Animal Well too. It's really dark and I can't see that well Oh wow Just from screens the game looks just awful. Had to strain to figure out what the heck i am seeing
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Post by dangerousdave on May 11, 2024 4:10:41 GMT
It depends on the quality of the game, but I often find backtracking to be highly satisfying. My brain loves mapping out environments.
You do need to enjoy interacting with that environment, however. And I suppose some maps can get too big to backtrack.
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Tomo
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Post by Tomo on May 11, 2024 10:01:02 GMT
Baffled by the backtracking/dying complaints. At most I've died 4 or 5 times trying to solve a puzzle and that's required walking through 2 or 3 screens (maybe 15 seconds of my life) to resume where I'd got to. I'm absolutely flying through it. And, can confirm there is a teleport mechanic that you unlock pretty quickly.
It _is_ quite dark, deliberately so by design in quite a few areas. Can understand that being an issue if you have eyesight problems.
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MolarAm🔵
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Post by MolarAm🔵 on May 11, 2024 15:35:48 GMT
See, I was trying to make a joke about the games name, because the name is Animal Well, and I thought it would be funny to say "I couldn't see that well", but maybe I should have capitalised Well or something.
Anyway, I started playing it, it is good.
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Tomo
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Post by Tomo on May 11, 2024 18:38:46 GMT
_subtle_
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ekz
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O_o
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Post by ekz on May 12, 2024 0:37:02 GMT
It saddens me that you has to explain it
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apollo
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Post by apollo on May 18, 2024 9:03:03 GMT
Immortals of aveum
On chapter 4 or 5 and its so fucking generic, the graphics look nice but thats the only thing I can say is good. Even if you ignore the awful subpar "marvel-quipping" type characters - all of them are awful, Gina torres is bland and she was great in Firefly and Suits, the gameplay is bog standard FPS with magic hands (that is not even creative with the spells as its shotgun, machine gun etc), seen nothing so far that is fun or even new.
The budget was something like $125 Million (more with any marketing) and you made something so bland and bang average that its pretty much killed the studio. Devs cry about gamers not buying new IP but they expect us to "Don't ask questions, just consume product and then get excited for next product"
Maybe release your first game on smaller budget, its the same with callisto protocol, that had potential but it was too expensive
Even on gamepass, its not worth playing unless you played all the good stuff on there. Its not a really bad game (like gollum or that king kong game)
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