apollo
Junior Member
Posts: 1,470
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Post by apollo on May 19, 2024 13:33:30 GMT
A friend messaged me as he saw I had played Immortals and asked me if I got past the end boss as his son is stuck on him for months. Looked it on YT and what a shit show of lazy game design, cheap 2 hit kills with bullet sponge shield (which regens on each stage) and health even on easy. sounds like hell to play
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Post by steifybobbins on May 19, 2024 22:25:02 GMT
Animal Well Liked the style and the puzzle platforming was alright, but the backtracking is just horrible. Takes ages to traverse the map and there's absolutely nothing to do on the way to make it any less tedious. Many metroidvanias struggle with this, but imo this is one of the worst examples. To make matters worse, you can also die which respawns you at the last save point. I don't understand why you can die in a game like this, it adds absolutely nothing except for even more painful backtracking. There's LOADS to find as you backtrack. There's also fast travel of sorts. You should give it another go. There was a time when I felt like you do 😊
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hicksy
Junior Member
I'm good for some but I'm not for everyone
Posts: 1,549
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Post by hicksy on May 20, 2024 8:25:20 GMT
Briefly tried Immortals of Aveum on XBS via GP and the opening cinematics looked so awful I turned it off and deleted it before even starting to play it! If I do end up trying it looks like its at £8 PS5 ver 2nd hand down at CEX with some free pubes. Brain says don't do it but then I keep thinking £120m spent... can't be THAT bad can it?!
Also tried Lego Drive 2K. Initial open world drive around thoughts were ok; could be quite fun... then I started the first "race" and it was a mario kart but worse spamfest of a race. Not for me! Deleted.
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Post by A46Matt on May 20, 2024 8:38:15 GMT
Briefly tried Immortals of Aveum on XBS via GP and the opening cinematics looked so awful so I turned it off and deleted it before even starting to play it! If I do end up trying it looks like its at £8 2nd hand down at CEX with some free pubes. Brain says don't do it but then I keep thinking £120m spent... can't be THAT bad can it?! Also tried Lego Drive 2K. Initial open world drive around thoughts were ok; could be quite fun... then I started the first "race" and it was a mario kart but worse spamfest of a race. Not for me! Deleted. The races are the worst part of Lego Drive, its rubber band central, but there isn’t actually too much of it. The best parts are the exploring and the challenges, I’ve really enjoyed playing it, dropping in and out to find more collectibles etc.
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apollo
Junior Member
Posts: 1,470
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Post by apollo on May 20, 2024 11:32:43 GMT
Briefly tried Immortals of Aveum on XBS via GP and the opening cinematics looked so awful so I turned it off and deleted it before even starting to play it! If I do end up trying it looks like its at £8 2nd hand down at CEX with some free pubes. Brain says don't do it but then I keep thinking £120m spent... can't be THAT bad can it?! I loaded it on the cloud by accident and must be running off series s blade as the cloud version is blurry mess
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hicksy
Junior Member
I'm good for some but I'm not for everyone
Posts: 1,549
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Post by hicksy on May 22, 2024 17:13:56 GMT
Indivisible (via GP)
Enjoying the first hour then ran into a damage sponge of an enemy that would probably take 10mins to kill (at least!) with no option to escape the encounter. Life’s too short! Deleted.
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Duffman5
Junior Member
big cook, little cook welcome to our cafe
Posts: 1,332
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Post by Duffman5 on May 23, 2024 5:27:55 GMT
Briefly tried Immortals of Aveum on XBS via GP and the opening cinematics looked so awful I turned it off and deleted it before even starting to play it! If I do end up trying it looks like its at £8 PS5 ver 2nd hand down at CEX with some free pubes. Brain says don't do it but then I keep thinking £120m spent... can't be THAT bad can it?! Also tried Lego Drive 2K. Initial open world drive around thoughts were ok; could be quite fun... then I started the first "race" and it was a mario kart but worse spamfest of a race. Not for me! Deleted. Indivisible (via GP) Enjoying the first hour then ran into a damage sponge of an enemy that would probably take 10mins to kill (at least!) with no option to escape the encounter. Life’s too short! Deleted. I like the cut of your jib
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hicksy
Junior Member
I'm good for some but I'm not for everyone
Posts: 1,549
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Post by hicksy on May 23, 2024 13:39:35 GMT
Planet of Lana (via GP)
A lot to like about this game in the first few hours but as the puzzle difficulty increases so has frustrations felt more by fighting with controlling the “pet” to progress sections. I do however really like the setting, graphics and tone of the game.
It’s probably more me being rubbish than the mechanics being bad but unfortunately repeat frustration is outweighing enjoyment so for now deleted. May return at some point so kept the save.
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hicksy
Junior Member
I'm good for some but I'm not for everyone
Posts: 1,549
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Post by hicksy on May 24, 2024 12:41:54 GMT
Solar Ash (via GP)
2hrs in and mostly enjoyable. However boss battle no. 2 and 5 consecutive deaths due to inaccurate flow controls and awkward camera movements. Given the game is repetitive in nature called it at that. Deleted.
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Tuffty
Junior Member
Posts: 3,404
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Post by Tuffty on May 26, 2024 9:25:54 GMT
Immortals of Aveum
Free on PS plus and heard multiple people describe it as a good honest first attempt from a studio that should be played so I decided to give it a shot. Found the gameplay to be quite rudimentary, swapping magic weapons as FPS analogues (blue magic is pistol, red is shotgun, green is sub machine gun), that doesn't really go much further than that. Prob one of the most obnoxious protaganists I've seen in a while, seemibgly incapable of delivering MCU style quips and mannerisms whenever it's his turn to speak. Surrounding cast and story not much better. Direction also pretty weird, shifting from first person view to third person when it comes to cinematics in a manner that doesn't make much sense, your camera pulls back and to the side as your character walks into view, not seamless at all. Technically somewhat of a looker but occasionally got some pretty glaring pop in at times. Found myself asking why I was sticking with it so I dropped. Wouldn't seem fair to give it a review score, only played about 5 hrs.
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Post by Jambowayoh on May 26, 2024 10:30:37 GMT
I managed about 5 hours or so. It was truly one of the most derivative games I've played in a long time taking bits of things from other games but presenting it in such a generic manner even down to smashing boxes for currency to spend on coloured gear and upgrading. I didn't even think it looked that great tbh, it was just awash with all those coloured particle effects.
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apollo
Junior Member
Posts: 1,470
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Post by apollo on May 26, 2024 10:51:22 GMT
Chants of Sennaar
While it has unique art style, this puzzle game isn't that much fun to play, its more of click on things and trying to match the symbols to the drawing (so far the stealth bits have been easy)
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apollo
Junior Member
Posts: 1,470
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Post by apollo on May 26, 2024 13:39:48 GMT
another one for the bin but gave this a long try
another crabs's treasure
its souls lite (or crab's lite if you wish) with focus on we want you to play anyway you can with cheats but they really fucked up on the map and where to go. The map is useless and its hard to know where to go. Which is stupid as the devs want anyone to play and even give you a giant gun
Also it runs like crap for a game that looks a 360 era game. Runs better on series x but it should do
I might give this and the other game another game before they leave GP
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Post by harrypalmer on May 30, 2024 20:21:14 GMT
Been giving some fairly short shrift to some indie type games lately:
Dave the Diver. Actually sunk quite a bit of time into this but it kept finding new ways to annoy me. The diving element is constantly pushed to the side in favour of a slew of boring mini games, endless chat, mobile phone apps vying for attention and fetch quests. Not for me.
Dome Keeper. A decent game, but I fundamentally didn’t enjoy either the mining or the tower defence elements. Found a couple of relics and gave up.
Potion Craft. A really nice, clever idea for a game, which I stopped enjoying because of its finicky UI (perhaps not helped by playing on steam deck) and because I stopped enjoying the core loop. A bit of streamlining and I’d probably still be playing it.
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Rich
Junior Member
Posts: 1,951
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Post by Rich on Jun 1, 2024 11:54:56 GMT
Final Fantasy XV (again)
I was actually really enjoying this despite its flaws, however going into the final chapter I've run into a game breaking bug stopping me from progressing. Google/Reddit show it's a known issue but no obvious fixes. So that's a shame.
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Post by dangerousdave on Jun 1, 2024 12:39:45 GMT
I hate that. I swear at one point I was googling games to see if they had game breaking bugs before buying them. I thought we were long past that kinda thing.
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malek86
Junior Member
Pomegranate Deseeder
Posts: 3,161
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Post by malek86 on Jun 2, 2024 6:10:47 GMT
Final Fantasy XV (again) I was actually really enjoying this despite its flaws, however going into the final chapter I've run into a game breaking bug stopping me from progressing. Google/Reddit show it's a known issue but no obvious fixes. So that's a shame. Are you playing the original or Royal Edition? I know many people like the extended final chapter better, but I always thought it was a complete halt of pace, and the extra bosses near the end feel completely pointless. Not to mention, for each one-minute battle you get several windows' worth of control instructions.. they really didn't want to leave behind people who hadn't played the DLC chapters, uh?
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Rich
Junior Member
Posts: 1,951
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Post by Rich on Jun 2, 2024 6:59:59 GMT
Royal Edition. I guess I'll never know what the final chapter was like, extended or otherwise. Couldn't get the dlc to work either. It's really not acceptable.
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Post by ToomuchFluffy on Jun 2, 2024 18:13:30 GMT
I played a bit of Lost Alpha, a stand-alone mod for Stalker. I had had it installed for years now and thought that I should probably give it a try to be able to make some space on the harddrive.
I didn't really have big complaints about it, but my first impressions were basically just that it seemed like a retread of Shadow of Chernobyl, but with a lot of smaller and bigger changes. Things are arranged differently, the graphics are better, there is much more vegetation and so on. But these kinds of mods always make me ask why I should bother when the real thing does also exist. The amount of stuff it throws at the player isn't nearly as extreme as with something like OGSE, but it's still the same problem.
It's great that the modding community exists and it's great that all of these mods exist, but they are still pet projects made by people that view Stalker in a particular way. I guess it's kind of a disconnect on my part, where the more changes the developers make the more I don't really understand anymore why something was done the way it was done and what the goals of it were. It's easy to understand an unofficial patch or a mod that specifically overhauls graphics or balance for instance. But the big overhauls are just so messy and confusing and they give me the feeling that I'm taking part in somebody's attempt to unnecessarily reinvent the wheel.
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Post by Material Defender on Jun 2, 2024 19:40:08 GMT
I imagine it's difficult to step away from projects like that as they're labours of love and you'd just want to keep it going (especially if there's an appreciative audience)
It's like one of the Vampire Bloodlines patches that adds in cut content and all that. Some of it is either poor quality or doesn't need to be there but is put in just because it's something to do (seems like)
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apollo
Junior Member
Posts: 1,470
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Post by apollo on Jun 7, 2024 7:12:09 GMT
Hauntii
It has nice art style but played about 30 minutes and its bit meh
Arcade Paradise
While its something different, a lot of the first half of the game is Holding A to do laundry, cleaning litter, you get to play some arcade games (which are clones of popular games like pac man but GTA1 style, puyo puyo etc) but some of the games are bit shitty to play and you need to play them to get upgrades which improve the experience.
Also the upgrades are expensive and only get £15 to 25 for each challenge. The games said to get $15k for the next upgrade for the "story" bit, not thanks
do like this song on the Jukebox
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Post by RadicalRex on Jun 10, 2024 5:23:10 GMT
Kena: Bridge of Spirits
Well, it certainly looks great. Bought this mainly because I needed a break from Elden Ring and was hoping for something more easygoing/Zelda-esque. Maybe it's my own fault for not doing more research before the purchase.
Because easygoing this is not, it's surprisingly combat-centric and difficulty-wise it feels closer to Dark Souls than to Zelda. Now challenge is good if the gameplay is entertaining, but honestly I find it pretty mediocre. It's not bad or anything (aside from some serious targeting issues), but not engaging enough really.
But even that would be ok if there wasn't so damn much of it. Most of the time I find myself just going through combat arena after combat arena after combat arena full of tanky bosses that often even have prolonged invincible phases. It's super repetitive and feels a lot like padding to stretch a (from what I hear) otherwise pretty short game. It gets tedious rather quickly and I wish I could just skip the combat entirely. Of course you can't do that, however you can switch to "story mode" difficulty, but even that makes it hardly less tedious because the fights still take ages and it just makes me want to stop playing altogether.
Other than that, there are some puzzles, also ok-ish but nothing to write home about, somewhat mediocre and forgettable. Not too big on exploration either, it's mostly pretty linear and samey. Story and characters... well again, nothing very interesting, it's just kinda there. Oh, and I really could do without climbing yellow ledges in any game.
Really, the only thing it's really got going for it is that it looks nice. And I don't find that enough to go through the sheer tedium of the combat.
Another Crab's Treasure
This got raving reviews but I find it pretty disappointing. I've only played 100 minutes but I can't say I particularly liked anything so far. Kena at least looked great, can't say the same about this obviously, but ok that's not the focus.
However what is much more the focus is the combat, and honestly there's nothing I like about it. I find it so terrible it makes me wish I was playing Kena instead, even that was much tighter and more fun. Perhaps worst of all, hit detection is an absolute mystery, I can't figure out any connection between what you see on screen and what registers as a hit. It feels like a 90s CRPG where you see an enemy attack animation somewhere on screen and then a die is thrown to determine if that was a hit. It's baffling.
The chances that it'll suddenly and miraculously turn not terrible are rather slim, and the 25 euros I paid are far too much for that risk, so I'm refunding this now.
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Post by Aunt Alison on Jun 10, 2024 7:14:04 GMT
Two games I'm interested in, so that's not good
Darksiders is a good Zelda style game
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Post by RadicalRex on Jun 10, 2024 7:21:08 GMT
I have Darksiders. Surprisingly, I didn't like it.
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apollo
Junior Member
Posts: 1,470
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Post by apollo on Jun 10, 2024 7:32:59 GMT
Another Crab's Treasure is really rough and the map is useless if you get to the point where to go next
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cubby
Full Member
doesn't get subtext
Posts: 6,077
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Post by cubby on Jun 10, 2024 12:37:13 GMT
This online snooker game on my phone. I was enjoying it but now I've got to a level where everyone is beating me and it's annoying. Stop beating me!
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Post by ToomuchFluffy on Jun 18, 2024 11:48:16 GMT
G String: Looks like I won't be finishing this. All of my saves from yesterday have been corrupted. I was pretty close to the ending as well. Restarting the chapter isn't possible either because the game doesn't recognize any progress since a few chapters ago.
Edit:
And Nox unfortunately. I wanted to at least give it a try, but I haven't really found a strong enough hook anywhere. It certainly is unique. Regarding for instance that so many items in the environments are physics objects. Movement and interaction are a little odd, but functional and - playing with the Conjurer -, I felt similarly about the combat. After maybe 90 minutes with the game it's probably too early to tell, but it felt a little flimsy in too many of the areas that I usually care about. Very little dialogue or worldbuilding and there wasn't enough of an atmosphere, good music or anything to keep me interested.
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lukasz
New Member
Meat popsicle
Posts: 635
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Post by lukasz on Jun 18, 2024 22:58:21 GMT
G String: Looks like I won't be finishing this. All of my saves from yesterday have been corrupted. I was pretty close to the ending as well. Restarting the chapter isn't possible either because the game doesn't recognize any progress since a few chapters ago.
Edit:
And Nox unfortunately. I wanted to at least give it a try, but I haven't really found a strong enough hook anywhere. It certainly is unique. Regarding for instance that so many items in the environments are physics objects. Movement and interaction are a little odd, but functional and - playing with the Conjurer -, I felt similarly about the combat. After maybe 90 minutes with the game it's probably too early to tell, but it felt a little flimsy in too many of the areas that I usually care about. Very little dialogue or worldbuilding and there wasn't enough of an atmosphere, good music or anything to keep me interested.
Haha. Congrats on trying. I on other hand abandoned Fallout Tactics: Redux: Equilibrium. A modded game, adding back cut content, making battles harder, rebalancing stuff.... And cutting out some content cause it was too powerful? Limting number of special encounters as well. Meh. Lost interest and reinstalled "vanilla" one from gog. Playing that instead.
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Post by ToomuchFluffy on Jun 19, 2024 5:46:56 GMT
Fallout Tactics is another one on the list. But I would rather give Jagged Alliance 2 another try before that. Seems like a precondition for a lot of the older turn-based tactical games.
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Post by richyroo on Jun 24, 2024 14:37:42 GMT
It's kinda with regret that I mention this one.
Kingdom Come Deliverance
I made it about 30 hours in. I did have a couple of months break from it and tried to get back into it last night.
I love the characters, story, the world, it has so much going for it trying to draw me back in.
But, then it just has really shit gameplay mechanics. Really poor fighting, some tedious side quests which really don't tell you enough to complete them. I was trying to brew a potion, I was expected to read books to work out what ingredients I needed and how to brew the potion properly. I got so far only to discover I didn't have all the ingredients, and then the game gave me no indication of where I could get them from. I'm all for games which don't hand hold, but I also don't want to have a Masters Degree to try and work out what I should be doing next. I spend far too much time reading guides trying to work out what I needed to do, I found I wasn't having that much fun and everything felt like a chore.
I think this one is finally on the pile of shame for me. It had a lot of charm and character, but ultimately the clunky systems let it down.
I really do hope they implement some serious quality of life improvements for the sequel. I would love to revisit the characters and world, but not if they don't improve the gameplay loop.
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