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Post by JuniorFE on Jun 3, 2022 19:42:37 GMT
I was pretty shaky on the gameplay reveal already, but the combat video looks really amazingly bad. Also, someone needs to assure me the music is a placeholder. Take Sonic out, and could never tell this is a Sonic game. Er... Ahem. I want to like it, but... 😅 They're really not doing themselves any favours by not giving even just a few details of what exactly it is you're doing here, are they? Even with how optimistic I'm trying to be it's difficult not to want some context to get me invested, a bit of narration at least... I know they're obviously trying for the BotW approach but it's really not working, even that one's reveal trailer had its disjointed, contextless scenes get you excited! You saw stuff like Gerudo! Zora! Great Fairies! Moblins and Lizalfos and Spirit Ganon and shit! Sure there were new things and plenty of people that you had no idea who they were or how they factored into the story, but they were recognisable enough for the "WTF is going on?" to be excited and inquisitive rather than... Well, my dad's reaction Really hoping this doesn't become wasted potential here, I'm still maintaining a slightly positive stance but they are not making it easy...
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cubby
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doesn't get subtext
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Post by cubby on Jun 3, 2022 19:47:57 GMT
I've watched the intro and as far as I can make out Sonic is just running through some woods, like he always does, and then suddenly a whirlwind starts chasing him, and then some flying robots start chasing him so he.... er, has to explore this desolate world where no one lives?
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Post by Aunt Alison on Jun 3, 2022 19:50:26 GMT
Where's all the complex characters and story the series is famous for
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Post by JuniorFE on Jun 3, 2022 19:53:16 GMT
Where's all the complex characters and story the series is famous for You're being sarcastic but a shallow pond is still better than flat ground, the problem is we're not even getting a pond right now
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Post by rawshark on Jun 3, 2022 22:32:05 GMT
Yeah agreed. Are all the baddies just going to be shapes?
I like it when the robots look like other aminals. But bad aminals.
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Deleted
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Post by Deleted on Jun 3, 2022 22:34:33 GMT
You know they're bad botbois because their eyebrows arch.
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Post by Duffking on Jun 6, 2022 9:38:54 GMT
3D sonic is just fundamentally boring to me in general, even when it's done quite well. Hold X to go fast is mega snore.
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Psiloc
Junior Member
Posts: 1,566
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Post by Psiloc on Jun 6, 2022 10:32:05 GMT
I'm obviously feeling generous today but both of these videos look OK to me, on the basis that they're a work in progress at least. I have no love whatsoever for any 3D Sonic game so I'm more than willing to give an about-face the benefit of the doubt, but this seems to put me at odds with everybody else.
I also couldn't give two shits about the story. Whether it's Sonic or Mario, the less story the better IMO. Robotnik is up to no good, Sonic needs to find and stop him. End of. I'd be glad if nobody even talks in it tbh
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Post by unrealkilla on Jun 6, 2022 10:50:11 GMT
Nah we need a brief clash with Knuckles before they resolve their differences and join forces. Tails to save the day and to invent a couple of things to help. Amy to chase Sonic for a few levels.
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Post by dfunked on Jun 6, 2022 10:53:32 GMT
Psiloc if it was still a few years away from release I'd be giving them the benefit of the doubt too, but this due to come out this year so there's only so much polish they can give something that should be going gold in the next couple of months.
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Psiloc
Junior Member
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Post by Psiloc on Jun 6, 2022 11:10:36 GMT
True. Don’t get me wrong, I’m not going any further than giving the benefit of doubt. I won’t be surprised if it is crap
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Post by JuniorFE on Jun 6, 2022 11:12:47 GMT
Psiloc if it was still a few years away from release I'd be giving them the benefit of the doubt too, but this due to come out this year so there's only so much polish they can give something that should be going gold in the next couple of months. This. Rewatching the trailers to try and find some positives is actually starting to tank my opinion of it, and it was already shaky. It feels like they saw BotW, with the lush expanses and ancient ruins and towers and all, said "Let's throw Sonic in there" then made no effort to adjust that formula and make Sonic actually fit the BotW (or even just Zelda in general) mold, and it just... doesn't work. It doesn't help that we're talking about a game that's supposedly coming out Holiday 2022, yet the footage they've chosen to show us (as in, that's presumably the best they got) looks like an alpha stage demo, with textures and models from a different game as placeholders until the actual things are made (I've seen comments saying it's like they just tossed Sonic into Phantasy Star Online: New Genesis' environments and that sounds about right)... Again, I really want to like it, and I honestly believe a "Breath of the Hedgehog", if you will, could be amazing with enough effort and care put into it, but at this point, unless they pull a Sonic movie and toss it back in the oven for like a year, I'm not liking this one's chances... More than happy to be proven wrong, of course.
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Solid-SCB-
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Post by Solid-SCB- on Jun 6, 2022 15:15:05 GMT
I can't believe they'd release something so obviously shit. I feel as if they are going for the movie approach of subverting expectations. They can't possibly think what they've shown isn't absolute garbage.
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Post by drhickman1983 on Jun 6, 2022 15:36:44 GMT
Breath of the Wild works partly because they took the time to make a series of interconnecting systems that use consistent physics models.
Looking at the game play in this Sonic game it's really hard to see any evidence of actual consistent physics.
Frankly the playstyle of BOTW is so different to what I'd want in a Sonic game it's really hard to see why I'd want Sonic in that world.
There was a recent officially Sega sanctioned Roblox game that featured an "open world" Sonic level or two. It looked awful but it honestly looked like the maker of that understood what people want from Sonic more than the devs of Frontiers.
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Post by JuniorFE on Jun 6, 2022 19:19:30 GMT
I'm more or less using "Breath of the Hedgehog" to mean an open-world that actually fits Sonic, clearly he doesn't fit the actual BotW style they want to shoehorn him into. Probably should have clarified, to be fair. Breath of the Wild works partly because they took the time to make a series of interconnecting systems that use consistent physics models. Looking at the game play in this Sonic game it's really hard to see any evidence of actual consistent physics. But otherwise, this is what I'd like to see as well. An open-worlder built around Sonic's strengths (with some room for innovation and new mechanics, of course) is a game I genuinely think would be great, or at the very least a refreshing new take on what he can do. But what we've seen so far... That ain't it, chief
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Deleted
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Post by Deleted on Jun 6, 2022 19:28:21 GMT
I don't think it's very Zelda-ish at all, and ironically that might be the thing needed to help convince me. Zelda worlds, including BotW, all have different themed areas, cities, dungeons. This is just a big bland Xenoblade-ish field. It's so generic and nondescript. But if they next show a big casino or chemical plant area, it might help give a feel that it's large Sonic areas with a bigger range to explore.
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Post by JuniorFE on Jun 6, 2022 19:43:30 GMT
I don't think it's very Zelda-ish at all, and ironically that might be the thing needed to help convince me. Zelda worlds, including BotW, all have different themed areas, cities, dungeons. This is just a big bland Xenoblade-ish field. It's so generic and nondescript. But if they next show a big casino or chemical plant area, it might help give a feel that it's large Sonic areas with a bigger range to explore. Xenoblade fields also had cities and towns though? Colony 9 was both a city and a field, Bionis' leg had the Refugee camp, the Fallen Arm had its own village, quite a few areas have uninhabited ruins and if they weren't limited by it being on the Wii I'm fairly certain that Alcamoth, Frontier Village and the like would be part of their areas rather than separate areas (see also Bionis' Shoulder in Definitive). Not many dungeons, true, but the fields themselves took that role for the most part. Then Xenoblade X was pretty much a giant open area with dungeons, as you mention, the lack of many cities being because you crash-land on a planet with little prior evidence of civilization of its own, and 2 went back to smaller areas with (sometimes) cities as part of them. Most Zelda games prior to BotW (to my recollection) also had cities be their own separate areas with loading zones and the like rather than be a seamless part of the main map. I think Wind Waker didn't but that's about it, and that one had the sea travel to mask its loading times. This game definitely goes either/both Zelda and Xenoblade with its environment (and mostly failing so far, imo) but it's not like Xenoblade's fields are just barren land or grassland everywhere
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Post by Aunt Alison on Jun 6, 2022 21:17:02 GMT
Problem is, Sonic's only talent is that he can run fast. Kind of difficult to build a complex world with physics, beyond gravity, around him. Why on earth would you want to do anything other than run around and bomp enemies as Sonic?
He's best served with linear levels. Those Sonic racing games are probably closer to proper Sonic than stuff like this
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cubby
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doesn't get subtext
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Post by cubby on Jun 6, 2022 21:33:39 GMT
Yup, and that world so far doesn't match his go fast mechanics. If that tower could only be climbed by figuring out a series of loops that propel him upwards faster with skill and timing then I'd start to think maybe they're onto something.
Also if getting to the top of that tower meant he could go super duper quick and now get to a new place that he otherwise couldn't then I'd be thinking this could work after all.
But none of that was in the video.
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Post by clemfandango on Jun 7, 2022 7:30:50 GMT
The biggest issue for me is the music
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Post by drhickman1983 on Jun 7, 2022 8:56:10 GMT
Problem is, Sonic's only talent is that he can run fast. Kind of difficult to build a complex world with physics, beyond gravity, around him. Why on earth would you want to do anything other than run around and bomp enemies as Sonic? He's best served with linear levels. Those Sonic racing games are probably closer to proper Sonic than stuff like this I agree, linearity suits Sonic. Even in the classic 2D games, though you would have several routes that overlap each other, they're still very linear. It's why I don't mind most the 3D games in principle. When they're done well, like most of the 2D levels in Generations, it feels very much like Sonic imo. Plenty of the levels in the classic games have sequences where you hold right or left and just enjoy the rollercoaster. Feasibly you could create an open world that has a number of well-defined courses, that would be fine. But when it's not really clear where Sonic should head it literally loses all momentum.
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Post by Jambowayoh on Jun 7, 2022 8:58:17 GMT
I saw a video the other day that totally explained the open world for me, it actually looks exactly like the open world in PSO2. It's uncanny how alike they look.
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malek86
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Pomegranate Deseeder
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Post by malek86 on Jun 7, 2022 16:21:19 GMT
I think a Sonic open world is always going to look barren. Because you are going very fast, you are going to cover a lot of distance in a very short time. Case in point, think back to the 3D levels in Generations. If you put them in a Mario game, they would feel way too long. So a Sonic open world would have to be extremely large.
Can you really make an open world large enough to feel big in that context, and not make it barren, without it costing ridiculous amounts of time and money?
I think the answer would be not to make it an actual open world game, but more like an interconnected world with seamless level loading. Kinda like Soul Reaver or Dark Souls.
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Post by Dave_McCoy on Jun 7, 2022 18:05:45 GMT
You're not kidding. That combat trailer looks pretty terrible and I am a Sonic fanboy. Music is ok but everything else looks bad. He seems slow, the combat is just weird....not good. I hope this is really early footage.
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cubby
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doesn't get subtext
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Post by cubby on Jun 7, 2022 18:10:32 GMT
The combat doesn't work because every time you attack you come to a sudden halt.
In any game you don't want that unless there's a specific reason, but in a game where you're supposed to be kinetic that's just insane.
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Post by baihu1983 on Jun 7, 2022 18:38:26 GMT
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Post by JuniorFE on Jun 7, 2022 19:12:56 GMT
So, uh... Am I missing something or was their big Tuesday reveal actually just a rehash of the previous two trailers with some commentary? Because if so... I am really hoping they're showing a very early build (as in, a year ago) for some reason, otherwise I cannot wait to see the meltdown Although I still don't understand why they'd show an early build in the first place, or why they'd wait until the third video to actually give some context to what we're seeing. Very bizarre marketing... Note also the seagull outspeeding the Fastest Thing Aliveâ„¢ without even flapping its wings
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Post by convercide on Jun 7, 2022 19:36:07 GMT
It just looks so bland. They really should have pumped the money into Mania 2.
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Post by clemfandango on Jun 7, 2022 19:42:45 GMT
I don’t want to play a sonic game with the last guardian / sotc soundtrack playing in the background. It’s just weird..
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Post by Jambowayoh on Jun 7, 2022 19:44:39 GMT
So, uh... Am I missing something or was their big Tuesday reveal actually just a rehash of the previous two trailers with some commentary? Because if so... I am really hoping they're showing a very early build (as in, a year ago) for some reason, otherwise I cannot wait to see the meltdown Although I still don't understand why they'd show an early build in the first place, or why they'd wait until the third video to actually give some context to what we're seeing. Very bizarre marketing... Note also the seagull outspeeding the Fastest Thing Aliveâ„¢ without even flapping its wings I think this is it, this is what you're getting.
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