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Post by dangerousdave on Feb 17, 2023 10:03:34 GMT
I have that same feeling in most games, but for some reason I was compelled to find as many korok seeds as possible in Zelda and all the diamonds in Far Cry 2. Do those diamonds even unlock anything? I don't even remember.
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Post by gibroon on Feb 17, 2023 10:06:40 GMT
I ended up getting really stressed out towards the end as I still had fox dens to find, haikus to get, a few sub missions to do etc. I wasn't exploring (which is a shame, as Tsushima island is legit gorgeous), I was just ticking things off. I find it has the opposite effect for me. If Im faced with '3/184 fart jars found', I will find as many as the story needs me to and never look for another one. Big numbers for mundane tasks is an instant 'nope'. I found Tsushima one of the easier games to hoover up the remaining items to find due to the excellent wind mechanic and super quick fast travel.
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wunty
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Post by wunty on Feb 17, 2023 10:07:02 GMT
I hate it. Honestly. Like I say it stresses me. I never get them all, but I just get stressed at the thought of it. Then it irks me because I've got an arbritary completion percentage against a game I should be quite happy with. I've done the story and dicked about. That stuff needs to fuck off. Give your players a compelling reason to stay in your game and your world beyond "collect fifty strands of pubic hair".
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Post by gibroon on Feb 17, 2023 10:14:12 GMT
In no particular order
GTA3 - the first 3D one was a revelation at the time. Others are good as well Ghost of Tsushima - just a lovely setting and enjoyed the combat. No Man's Sky - Maybe not the most polished but a game I have played several 100 hours of. Elden Ring - Not much to be said here. Spiderman/MM - A visual delight, swooping round the city does not get old.
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Post by drhickman1983 on Feb 17, 2023 10:19:51 GMT
I frankly ignore collectathons. Honestly can't say I've completed any, ever.
Actually no, I did complete those in Fable 2. Does that count as open world? It's semi-open. But that had a few collections that went to maybe 12 things per collection.. not big numbers anyway.
But yeah, if it's correct 100 feathers or secret packages or seeds it can do one.
It doesn't bother me, but I just don't engage with it.
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Post by rhaegyr on Feb 17, 2023 10:23:49 GMT
I like collecting things but I feel most modern games go way overboard on the amount you need to collect.
Give me something along the lines of Banjo-Kazooie or Arkham Aslyum - a decent amount without going overkill (as sadly their sequels did).
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Post by gibroon on Feb 17, 2023 10:23:59 GMT
I hate it. Honestly. Like I say it stresses me. I never get them all, but I just get stressed at the thought of it. Then it irks me because I've got an arbritary completion percentage against a game I should be quite happy with. I've done the story and dicked about. That stuff needs to fuck off. Give your players a compelling reason to stay in your game and your world beyond "collect fifty strands of pubic hair". Maybe I was lucky enough to hoover up most of these during the playthrough. Only took an hour or 2 after completing the main game. The game gives you the option to highlight what you are missing, it points in the general direction on the map, warp to somewhere closer, get on horsey, pick up flag or whatever. Certainly not worth worrying about and getting stressed about. It's only a platinum
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Bongo Heracles
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Post by Bongo Heracles on Feb 17, 2023 10:27:11 GMT
Its just not fun* and if its not fun, whats the point?
*your definition of fun may vary
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wunty
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Post by wunty on Feb 17, 2023 10:40:36 GMT
I hate it. Honestly. Like I say it stresses me. I never get them all, but I just get stressed at the thought of it. Then it irks me because I've got an arbritary completion percentage against a game I should be quite happy with. I've done the story and dicked about. That stuff needs to fuck off. Give your players a compelling reason to stay in your game and your world beyond "collect fifty strands of pubic hair". Maybe I was lucky enough to hoover up most of these during the playthrough. Only took an hour or 2 after completing the main game. The game gives you the option to highlight what you are missing, it points in the general direction on the map, warp to somewhere closer, get on horsey, pick up flag or whatever. Certainly not worth worrying about and getting stressed about. It's only a platinum What game are we taking about? As I'm talking about pretty much every open world icon fest! Ghost of Tsushima? Yeah, but it's the point. You're picking up things to tick off a list and get a trophy or a completion percentage. That's a shit reason to play and explore the world. I'd rather a bit of mystery, which ER gives you. That bit of "I have no fucking idea what's down here", be it a character with a bit of mysterious info, or an enemy never encountered elsewhere.
RDR2 has weird stuff to find, like a serial killer, or UFO death cult, or a ghost or fuck knows what else.
GoT had nothing bar just collectables to tick off. Fair enough if that's your thing, but to me it's mundane and monotonous.
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rawshark
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Post by rawshark on Feb 17, 2023 10:40:39 GMT
Spider-Man’s traversal was just magnificent. Just goes to show what a new developer can add. It really showed up how misjudged games like Web of Shadows were.
The game itself was a bit too earnest for me (even more so in MM), and the constant busywork was tedious but the city and the web slinging were basically perfect.
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Post by bichii2 on Feb 17, 2023 10:47:43 GMT
Yeah I ignore all the collectables unless there is a good reason to get them like the seeds in Zelda so you can actually carry things. Also in Zelda at least a lot of them are mini puzzles that are slightly more interesting than just picking up 100 feathers. I also used to try and get achievements in games but these days I actually turn off all notifications so I've no idea about what they are.
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Post by gibroon on Feb 17, 2023 10:55:47 GMT
Maybe I was lucky enough to hoover up most of these during the playthrough. Only took an hour or 2 after completing the main game. The game gives you the option to highlight what you are missing, it points in the general direction on the map, warp to somewhere closer, get on horsey, pick up flag or whatever. Certainly not worth worrying about and getting stressed about. It's only a platinum What game are we taking about? As I'm talking about pretty much every open world icon fest! Ghost of Tsushima? Yeah, but it's the point. You're picking up things to tick off a list and get a trophy or a completion percentage. That's a shit reason to play and explore the world. I'd rather a bit of mystery, which ER gives you. That bit of "I have no fucking idea what's down here", be it a character with a bit of mysterious info, or an enemy never encountered elsewhere.
RDR2 has weird stuff to find, like a serial killer, or UFO death cult, or a ghost or fuck knows what else.
GoT had nothing bar just collectables to tick off. Fair enough if that's your thing, but to me it's mundane and monotonous.
The fox dens did unlock upgrades, the hot springs gave you more health, the flags, yes they are a bit mundane. Should they be in the game? Probably not but easy to ignore. My point is they are easier to get in GoT than a lot of games. If you have a problem with it being a trophy/achievement then that can be said about most games. Why do you care about arbitrary shit like that, just don't do it. I mean Elden Ring expects you to complete 2 or 3 playthroughs to get 100%. You can say "but its a great game" but most people will say fuck that noise and not bother.
Edit: Weird quoting error.
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wunty
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Post by wunty on Feb 17, 2023 11:00:32 GMT
I feel like we're getting stuck on GoT. That was just one open world example. I already said the reasons why i personally don't like it and that's at the end of it all what this is. Opinions. Why we like / don't like certain aspects. It causes me stress, which is why I don't like it and in my opinion these things are not a compelling reason in themselves to explore the world. The devs could have tied upgrades to enemy kills, to mission objectives, anything. Give me a different reason to explore. Give me some mystery. That's all I want and that's what I like, but it's different for everyone. I'm not out to change anyone else's mindset, just to clarify why they do nothing for me. If you like the icons and checklist style of game, that's awesome, but it's not for me, and never has been.
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rawshark
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Post by rawshark on Feb 17, 2023 11:26:21 GMT
OXBox did a list video the other day about weapons which while OP were an absolute pain in the arse to get. One Final Fantasy XII weapon had like one in 25,000 odds of appearing or something. With the best will in the world, I’ll never put myself through an ordeal like that just to say I’ve fully completed a game. With games like Witcher 3 and BoTW I did as many of the side missions that felt natural during the course of my play through - things that ignited my interest or were things I could pick up on my mainline quest. After that I just put the damn game down. Plenty of other games to be playing.
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Vortex
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Post by Vortex on Feb 17, 2023 11:32:09 GMT
I have that same feeling in most games, but for some reason I was compelled to find as many korok seeds as possible in Zelda and all the diamonds in Far Cry 2. Do those diamonds even unlock anything? I don't even remember. Yes, diamonds unlocked shiny new non-breaking weapons in FC2, so were almost essential!
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MolarAm🔵
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Post by MolarAm🔵 on Feb 17, 2023 11:39:49 GMT
There weren't that many diamonds to find in FC2 either, which was nice.
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mrharvest
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Post by mrharvest on Feb 17, 2023 11:47:44 GMT
In FC2 you got so many diamonds from missions that collecting the suitcases was just a diversion. But the real collection aspect was the hang glider locations. They were super fun.
I want to jump on the Morrowind train. That world was so different and vast. The feeling of immersion was really helped by not having any quest markers, just instructions how to find the place you needed to go to.
From the current gen Cyberpunk I think is the best. The districts feel so diverse. It's excellent world building.
But for me the best open world was Ultima 6. The NPCs had their own schedules, you could do so much pointless stuff like bake bread rolls. It's a shame they fucked up the series in U8 and onwards.
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mrpon
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Post by mrpon on Feb 17, 2023 12:02:55 GMT
Another Just Cause 3 vote. It's like you're on holiday. With guns.
Love it.
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Post by Chopper on Feb 17, 2023 12:06:03 GMT
State of Decay 2 is superb also.
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Post by JuniorFE on Feb 17, 2023 12:17:37 GMT
OXBox did a list video the other day about weapons which while OP were an absolute pain in the arse to get. One Final Fantasy XII weapon had like one in 25,000 odds of appearing or something. With the best will in the world, I’ll never put myself through an ordeal like that just to say I’ve fully completed a game. With games like Witcher 3 and BoTW I did as many of the side missions that felt natural during the course of my play through - things that ignited my interest or were things I could pick up on my mainline quest. After that I just put the damn game down. Plenty of other games to be playing. Eeyup. I can like a game more than any other beforehand, you'll never catch me doing things like shiny hunting in Pokemon, the Excalibur II run in Final Fantasy IX or the 200 lightning bolts in a row and zero second Chocobo race in Final Fantasy X. It's one thing to hide something powerful behind a big challenge (like the Wyrmhero Blade in Final Fantasy XII), but life is too short and my backlog too big for some of this shit
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zagibu
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Post by zagibu on Feb 17, 2023 12:21:24 GMT
My favourite open world game is GUN.
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Post by simple on Feb 17, 2023 12:23:02 GMT
Spider-Man’s traversal was just magnificent. Just goes to show what a new developer can add. It really showed up how misjudged games like Web of Shadows were. The game itself was a bit too earnest for me (even more so in MM), and the constant busywork was tedious but the city and the web slinging were basically perfect. For me the only real negative (the dlc and MM in particular) was how many missions were just five waves of damage sponge goons in a base. Especially when any properly directed mission was so good in comparison.
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Rich
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Post by Rich on Feb 17, 2023 12:51:34 GMT
Haven't seen the original Crackdown mentioned. That was just pure fun and a game I actually did the full orb collectathon because it was both meaningful in game and enjoyable.
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Post by ToomuchFluffy on Feb 17, 2023 13:04:13 GMT
There weren't that many diamonds to find in FC2 either, which was nice. "A total of 221 Diamond Cases are spread out in the world for Far Cry 2."
Well, not too few either ;-) Personally I didn't mind them since they encouraged exploration and they were sometimes hidden in nicle little nooks and crannies in the landscape. Though it would have been better for the main missions to provide less of them to actually make it more worthwhile to look for them around the map.
The Jackal Tapes were a decent motivator as well, as they contain some of the best narration in the game in my opinion.
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MolarAm🔵
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Post by MolarAm🔵 on Feb 17, 2023 13:10:56 GMT
Compared to how many collectibles there are in subsequent Ubisoft games, no, 200 or so is not much.
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Post by Bill in the rain on Feb 17, 2023 13:45:41 GMT
I guess Hulk Ultimate Destruction and Spiderman 2 count then? Those were both great.
I really should try the new spiderman games. (who am i kidding, no way my PC will run those...)
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Vortex
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Post by Vortex on Feb 17, 2023 13:47:24 GMT
Haven't seen the original Crackdown mentioned. That was just pure fun and a game I actually did the full orb collectathon because it was both meaningful in game and enjoyable. Thanks. I'm now hearing *that* noise.
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Post by bichii2 on Feb 17, 2023 13:54:42 GMT
I don't know how anyone can stomach ubi open world games. I tried one of the newest ass creed games a few months back as it on game pass. I lasted max one hour. So generic, the gaming equivalent to having to listen to X factor manufactured band music. Although I do have fenix game installed and that looks like it might not be as bad but I'll unlikely get around to it as currently on botw and Hogwarts before tears of the kingdom is out.
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Post by muddyfunster on Feb 17, 2023 14:00:59 GMT
I really enjoyed all of Bethesda's open worlds up to and excluding FO4.
Vice City was amazing at the time, but again all of Rockstars worlds reward exploration.
More recently Subnautica, Outer Wilds & Elden Ring's have all been very good.
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Post by bichii2 on Feb 17, 2023 14:09:17 GMT
I really enjoyed all of Bethesda's open worlds up to and excluding FO4. Vice City was amazing at the time, but again all of Rockstars worlds reward exploration. More recently Subnautica, Outer Wilds & Elden Ring's have all been very good. What didn't you like about fo4? I still really enjoyed that. Good calls on sub and outer wilds. For some reason I don't look at outer wilds as an open world game but that is up there as one of my favourite games of all time. Wait are we talking the time loop game or the pretty good 7/10 obsidian game? Was that outer worlds? I'm talking about outer wilds. Subnautica was incredible.
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