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Post by starchildhypocrethes on Feb 17, 2023 14:36:06 GMT
Morrowind is still the king 20 years down the line.
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Post by RadicalRex on Feb 17, 2023 15:08:57 GMT
Well in Outer Wilds you can explore several entire planets, so I guess it qualifies. And if Brittle Hollow isn't an open world, then I don't know what is
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Deleted
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Post by Deleted on Feb 17, 2023 16:28:24 GMT
Breath of the Wild Assassin’s Creed Odyssey Xenoblade X Witcher 3 Forza Horizon 2
Edit: Actually, switch out Witcher 3 for Cyberpunk 2077. Witcher 3 is up there for the storytelling purely, but exploring the world was kind of bland in itself. Cyberpunk feels alive, and stylistically is much more up my alley.
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rawshark
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Post by rawshark on Feb 17, 2023 16:47:08 GMT
Spider-Man’s traversal was just magnificent. Just goes to show what a new developer can add. It really showed up how misjudged games like Web of Shadows were. The game itself was a bit too earnest for me (even more so in MM), and the constant busywork was tedious but the city and the web slinging were basically perfect. For me the only real negative (the dlc and MM in particular) was how many missions were just five waves of damage sponge goons in a base. Especially when any properly directed mission was so good in comparison. Yeah exactly. The constant street crime missions were a pain to repeat as well. I went to New York last year. Didn’t get mugged once. Would be nice to have them used a bit more sparingly.
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Ulythium
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Post by Ulythium on Feb 17, 2023 17:46:01 GMT
I'd never hold up their games as paragons of the medium, and I hold them largely responsible for the formulaic nature of modern AAA open-world titles, but I did enjoy exploring the maps Ubisoft created for Watch Dogs 2 and 3 (especially the latter).
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Post by deekyfun on Feb 17, 2023 18:04:40 GMT
Rote though they have now become, I found the feeling of sailing around in Assassin's Creed: Black Flag incredible. Not the missions, just cruising about taking it all in. It reminded me of holidays on the coast, leaning against iron railings watching the sea churn and soaking in that sea-breeze. The verisimilitude of the feelings I get playing that game was bizarre, especially as regular trips to Porthleven, Cornwall typically involved fewer ship-to-ship combats and rousing sea-shanties. It's like taking something I've never actually experienced for real, and making me feel like I have, via the tiniest specks of reality.
I'd also second Shenmue as the progenitors of Open World, even though the world in question there isn't huge and does have 'zones'. But they felt alive, and so weirdly mundane they struck a real feeling of trying to capture that Warren Spector city block of incredible detail (at the time). I'd specifically shout out the section of Shenmue 2 set in Kowloon Walled City, which is so bizarre and fascinating a space to navigate through, even more knowing this it was a real thing.
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Post by Deleted on Feb 17, 2023 18:24:06 GMT
Good to see Shenmue getting its flowers. I was debating whether to include those or the Like A Dragons because they’re so much smaller in scale, but they provide some of the better open city experiences IMO.
GTAs IV and V are more standard open world city-based games. They deserve a mention also.
Also shoutout to the True Crimes and Sleeping Dogs.
TCNYC having the best start menu music of all time.
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Post by barchetta on Feb 17, 2023 18:42:06 GMT
I'm still playing RDR2. I put that down to originally losing track of the story simply because I kept wandering off and spending hours just exploring. Had it at launch with a new One X and now have replayed up to around 80% of the story on PC. Still beautiful even with an old GTX 1070. Having an Ultrawide screen makes the world even more impressive and cinematic. Might wait to finish it once I've convinced myself a new 40 series GPU and PC is really really needed (I'm on the brink of a wallet damaging event horizon at the moment). Other open worlds have been covered but I also have very warm memories of: Mad Max - the world was beautifully realised, desolation never looked so good. FO3 - again, the sense of place was amazing JC3 - just balls out mad and the physics was the icing on the cake. Would be worth a revisit on a new PC.
AC 4:BF - not a fan of the series but the sailing was excellent.
Old skool - Damocles (ST) and Mercenary (64). Nowt much in them but still felt like pretty open 'worlds' to me back then
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Youthist
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Post by Youthist on Feb 17, 2023 19:09:11 GMT
If there was a word of the week thread (which there should be) then Deekyfun just walked away with it with that beauty
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Post by deekyfun on Feb 17, 2023 19:14:08 GMT
I mean, you get plenty of massive open worlds that just kind of feel a bit lifeless. I much favour smaller areas which provide more of a sense of place, which is key to what I'm looking for in those types of games.
I've yet to play RDR2, which I hear great things about on that front, so that may provide the best of both breadth and density. I'm also hoping I'll feel similar from Breath of the Wild, if that ever becomes something close to affordable.
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Post by deekyfun on Feb 17, 2023 19:14:48 GMT
If there was a word of the week thread (which there should be) then Deekyfun just walked away with it with that beauty Haha, easier for me to write than say!
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Post by Deleted on Feb 17, 2023 19:17:54 GMT
Breath of the Wild's glory is all in the physics and sense of exploration. It's pretty desolate though, as it's post-calamity. It does traversal and adventure better than any other open world game IMO, but it does go for scale rather than density.
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Post by deekyfun on Feb 17, 2023 19:41:08 GMT
Breath of the Wild's glory is all in the physics and sense of exploration. It's pretty desolate though, as it's post-calamity. It does traversal and adventure better than any other open world game IMO, but it does go for scale rather than density. That sounds more like trying to recreate that feeling of going on a proper hike, which would be awesome. Similar to the positive aspects of Death Stranding.
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Post by bichii2 on Feb 17, 2023 19:52:49 GMT
I mean, you get plenty of massive open worlds that just kind of feel a bit lifeless. I much favour smaller areas which provide more of a sense of place, which is key to what I'm looking for in those types of games. I've yet to play RDR2, which I hear great things about on that front, so that may provide the best of both breadth and density. I'm also hoping I'll feel similar from Breath of the Wild, if that ever becomes something close to affordable. The game is on sale now
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Rich
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Post by Rich on Feb 17, 2023 19:55:18 GMT
£60 down to £42 for a five year old game is not a great sale. It's why I've never picked it up.
Edit: BotW that is.
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Post by Deleted on Feb 17, 2023 19:58:29 GMT
Probably depends on platform, but I’ve definitely seen the PS and Xbox Ultimate Editions for about $30 several times. Rockstar games go on sale pretty frequently.
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Post by deekyfun on Feb 17, 2023 20:18:09 GMT
Yeah, Breath of the Wild goes on sale like I go on diets...
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Deleted
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Post by Deleted on Feb 17, 2023 20:26:18 GMT
Ahh yeah. My bad. Nintendos rarely ever go on decent sales. Which is crazy, because they usually do some great sales for third parties and indie titles on eShop.
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cubby
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Post by cubby on Feb 17, 2023 20:29:30 GMT
On the flip side they retain their value if you want to sell it once you're done.
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Post by muddyfunster on Feb 18, 2023 0:10:09 GMT
I really enjoyed all of Bethesda's open worlds up to and excluding FO4. Vice City was amazing at the time, but again all of Rockstars worlds reward exploration. More recently Subnautica, Outer Wilds & Elden Ring's have all been very good. What didn't you like about fo4? I still really enjoyed that. Good calls on sub and outer wilds. For some reason I don't look at outer wilds as an open world game but that is up there as one of my favourite games of all time. Wait are we talking the time loop game or the pretty good 7/10 obsidian game? Was that outer worlds? I'm talking about outer wilds. Subnautica was incredible. FO4 wasn't terrible by any means but I lost interest in it well before the end. I thought it repeated FO3 too closely and technically was a bit disappointing given it was generation later. It was competent but it felt like it lacked the intrigue and variety of the others. FO3 was incredible at the time. It felt novel and I wanted to find every point of interest and explore every vault. Every vault had a story. They nailed the atmosphere. I really liked finding post nuclear Washington landmarks. I spent 200hrs odd including dlc. In F04 I hit a point around 40hrs in where it felt like if it was going to surprise me, it would have already done so. Everything I find was fine but largely more of the same. I just sort of stopped playing due to lack of motivation. Subnautica below zero had a similar issue of over familiarity, though not to same extent. I did finish that one as the narrative and gameplay changes pulled me through. Still, didn't have quite the same pull as the first. Outer wilds is indeed the time loop one. Brilliant game and I'd categorise it as open world because you can go everywhere and there are no linear 'levels' as such. I tried Outer Worlds and abandoned it after 10 or so hours at the second 'world'. Again, too familiar, narrative didn't grab me and I just couldn't be bothered. TLDR - I play open world games for exploration and discovery tied to an interesting mystery or narrative. We've had so many of them over the years that it's a pretty high bar just to get my interest these days.
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Post by muddyfunster on Feb 18, 2023 0:27:13 GMT
Breath of the Wild's glory is all in the physics and sense of exploration. It's pretty desolate though, as it's post-calamity. It does traversal and adventure better than any other open world game IMO, but it does go for scale rather than density. That sounds more like trying to recreate that feeling of going on a proper hike, which would be awesome. Similar to the positive aspects of Death Stranding. I bought a switch for Botw, my first Nintendo console, having been tempted by Zelda reviews for decades. Was a bit disappointed ultimately. I couldn't believe how non existent the narrative was. The way they handled climate and climbing was genuinely excellent, as was the map system. However I didn't really find any interesting stories or areas except the desert island (that felt new and clever). I found the art style attractive but combined with the shallow narrative the overall effect was of watching a kids TV show. Maybe if you grew up with Zelda there's a nostalgia factor but I never felt invested.
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Post by Deleted on Feb 18, 2023 0:33:41 GMT
The story was barebones in BotW, but that’s also not really what the series is known for. Skyward Sword, which was remastered on Switch, probably has the most story, though A Link to the Past, Ocarina of Time and Twilight Princess have some pretty interesting stories as well. But yeah, it’s very minimalist in Breath of the Wild, no question. If that’s what you were looking for, I understand being disappointed. But again, that’s not the series calling card, that’d the gameplay and dungeons, and BotW was disappointing on that latter point as well.
I say, even having it as my all-time best open world game.
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Post by muddyfunster on Feb 18, 2023 0:43:32 GMT
Does anyone remember Boiling Point on the PC? It was very ambitious and incredibly exciting proposition at a time when genuinely large open worlds were scarce and no tropes had been established. This was 2005, a year before Oblivion. It was an FPS/RPG hybrid with a decent story.
The resulting game was an absurdly buggy mess but I was so hyped about the concept that I really tried to give it every chance. It was literally unplayable and never fixed, but could have been so good.
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Post by 😎 on Feb 18, 2023 1:06:06 GMT
Source of the infamous “Jaguars no longer fly” patch note.
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rawshark
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Post by rawshark on Feb 18, 2023 3:42:18 GMT
I’d disagree with the Botw story having no depth. If you do the memories side missions, the expectations piled on Zelda really come through. And for once Link isn’t a sexless eunuch - he done got him some. Bit fishy but he done it.
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Post by deekyfun on Feb 18, 2023 9:16:05 GMT
My current favourite Zelda is the first one, because it evokes that feeling of stepping out of front door and just going on an adventure out and about. So I'm hoping BOTW conjurs a similar feeling, if I ever get to play it!
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cubby
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Post by cubby on Feb 18, 2023 9:21:32 GMT
The nes one?
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Post by deekyfun on Feb 18, 2023 9:56:41 GMT
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