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Post by dfunked on Jul 28, 2024 10:00:38 GMT
Kunitsu-Gami is getting added to the abandoned pile of shame. I really enjoyed it up to a point, but it's got one of the most bullshit difficulty spikes I've seen and I've got far too many other games to be getting on with. Bupposo boss followed by the marsh level. Fuck that shit!
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Frog
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Post by Frog on Jul 28, 2024 10:14:11 GMT
I dumped that this morning, I shouldn't have tried something new when stressed out as it was never getting a fair shot but I just couldn't get into it.
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Tuffty
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Post by Tuffty on Jul 28, 2024 17:22:11 GMT
I've realised it's been like 3 weeks since I last played Gotham Knights and I'm ok with that. Boring combat, boring side activities, even the story has just such low stakes, even the protaganists are cracking jokes at everything. And I've mentioned it before but the speedlines around riding the batcycle to give that illusion of speed even though you're really not. Prob the funniest thing about it.
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Post by Jambowayoh on Jul 28, 2024 20:37:14 GMT
I'm amazed that they could never manage 60fps with it. And yeah those speedlines are hilarious.
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Tuffty
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Post by Tuffty on Jul 29, 2024 8:22:26 GMT
No 60fps and not even 4 player co op. There is a 4 player horde mode but it's unlockable after the end of the game it seems and I know one if not all of the 3 that wanted to play already tapped out well before I did.
I had rewatched The Batman recently and that got me in the mood for some Gotham detective adventures but then I play this and I gotta chase a balloon through Arkham prison while this terrible punk cover of Livin Da Vida Loca is playing.
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Post by Bill in the rain on Jul 29, 2024 8:36:15 GMT
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Post by Jambowayoh on Jul 29, 2024 11:21:56 GMT
I remember the performance of this game being absolutely shocking, so many stutters and hitches.
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Post by docrob on Jul 31, 2024 16:05:17 GMT
I have successfully resisted buying Gotham Knights at £10 in at least two Steam Sales. I think this was the right call, and I’m a massive Batman fan
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Post by Jambowayoh on Jul 31, 2024 16:23:11 GMT
I have successfully resisted buying Gotham Knights at £10 in at least two Steam Sales. I think this was the right call, and I’m a massive Batman fan You've done the right thing. Believe me.
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hicksy
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I'm good for some but I'm not for everyone
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Post by hicksy on Jul 31, 2024 20:42:58 GMT
Batgirl’s cheeks of steel do not like this.
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Frog
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Post by Frog on Aug 2, 2024 6:21:22 GMT
Suicide squad, got it free of Amazon prime and it's not even worth that really.
There is some good stuff, excellent cutscenes and voice acting and amazing looking character models. The guns feel ok.
The enemies are so bland and boring to fight, the whole game feels like an endless supply of open world bloat and lacks any crafted missions. It's like playing an open world game where there is no campaign and just a collection of do the same shit tasks.
There is so much bloat on the screen it can be hard to see where the bullets are coming from or where the enemies are.
Just can't be assed with it, it's like beige in videogame form.
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Post by Duffking on Aug 2, 2024 9:48:30 GMT
Everspace 2. I rarely don't finish games, but despite being really quite polished and visually impressive, it's just fucking boring.
The ship-to-ship combat is just not exciting due to the 6DOF movement, there's not really any such thing as dogfighting, you're just circle strafing holding down the fire button, or if you're feeling exotic, boosting in a circle with the speed damping disabled, and then holding down the fire button.
The looter shooter elements are rubbish, there's not that many weapon types and the variation in the itemisation barely registers.
Every area has about a trillion lock and key puzzles that are just tedious but feel like you need to do a lot of them in case there's a mainframe upgrade part in them.
And the world just feels empty. Sure, there's other ships around, but compared to something like Freelancer which frankly had pretty rudimentary implementations of a lot of the comparable stuff, it still feels completely dead.
Meh.
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Post by Bill in the rain on Aug 2, 2024 10:42:41 GMT
Interesting. Someone's (yours?) initial impressions in another thread had me interested because they said there were interesting epic locations to visit, and that sounded good because every time I've tried to play a space sim recently I've gotten bored because there's not much to do in endless empty space.
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Post by Duffking on Aug 2, 2024 13:01:48 GMT
There's a lot of little system nodes to visit and many of them are decently sized, but they're all the same at heart - some floating debris, some asteroids, a space station etc. They're all full of these "shoot the buttons in the right order to open the chest", "shoot the switch to open the forcefield" and "find the object and bring it here" puzzles over and over and over.
There's never anything else to do in the places you visit other than land at the space stations and see if they have any missions or stuff for sale that you want. And the missions are all lacking a touch of drama/epicness/spectacle in general. The story's gone nowhere in about 20 hours of play too.
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Post by ToomuchFluffy on Aug 5, 2024 5:13:03 GMT
Siege of Avalon:
An old*, episodically released RPG, set in a medieval alliance of kingdoms beset by genocidal Steppe raiders. It mostly revolves around the fortress of Avalon that has been built to stop the invaders and which is being besieged when the player arrives.
At first I liked the storytelling and worldbuilding and the writing is decent enough, the quests done well enough, that it was motivating to explore Avalon and to venture out into the ruins of the nearby village. The itemization is well done and in spite of the game's age the equipment is actually visible on the characters. Some clothes and pieces of armor fit more than one slot and the equipment has penalties like increasing restriction (with a hard limit) and higher resistances usually come at the price of higher restriction, defense penalties and so on.
The character system is also decent and I quite liked the skills that various trainers can teach. Some of these are active like some spells one might learn from some wizard, while others give attributes and/or derived stats. These were usually worth the investment as investing in attributes point for point is expensive and does comparatively little.
The UI has some aesthetic charm and is perfectly functional (if it wasn't for party management).
But the music and aesthetics are quite generic and even exploring the caves in Chapter 2 sounds much like running around the castle. It was ok as long as there were mildly interesting quests and world-building going on, but most of Chapter 2 was running around caves and crypts killing things. Basic combat isn't great and it isn't improved after acquiring a group. It's not necessarily worse, but inventory management is fiddly and the characters have almost no personality. Being solo at least avoided those kinds of complications and wasting time with unfun, unnecessary management. And it even makes it impossible to appreciate what any single character is doing as it just becomes a clusterf***. The pause function is not interactive and characters can only be controlled individually. The AI is mostly good enough, but it still ends up being a braindead affair that is simply not engaging.
Having to search every nook and cranny in bland environments while listening to generic music and a weak soundscape and just generally having to cover too much ground with only the occasional mildly interesting encounter, didn't help. I made it to Chapter 3 yesterday and the forest I was exploring towards the end of my session had exactly the same problem. Too much ground to cover without much of interest going on and too many dead ends and unnecessary impediments.
It's a shame, but I doubt I'll continue with it.
*The first chapter was released for free some months before BG2.
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Post by rhaegyr on Aug 6, 2024 14:20:58 GMT
Humanity
It's just a bit boring. I'll probably give it a little more time but it's not doing anything to get its hooks in me. Probably shouldn't have played this straight after Obra Dinn.
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A46Matt
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Post by A46Matt on Aug 6, 2024 16:29:24 GMT
HumanityIt's just a bit boring. I'll probably give it a little more time but it's not doing anything to get its hooks in me. Probably shouldn't have played this straight after Obra Dinn. I got bored of this quickly. Liked the initial premise but the more they chucked at the me the more complicated and less interesting it became
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Post by harrypalmer on Aug 7, 2024 7:49:23 GMT
Star Wars Jedi: Survivor
Got it for 'free' via EA play. Sort of enjoyed the first one but this one just feels phoned in, I found it actively annoying to play. I don't really understand why the corpse run mechanic is in this game, it's implemented in such a light way as to feel completely redundant, and makes absolutely no sense in this context. I have lots of niggles (chests with beards in them?!), but none would be too bothersome if the game did a single interesting thing. The combat, traversal and plot are all completely meh. Even the title feels placeholder - Star Wars Jedi Game.
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Post by Wizzard_Ook on Aug 11, 2024 15:45:39 GMT
Might be putting Persona 5 on the pile. Which is a shame as I was quite enjoying it. You can probably guess where I am, because it seems to be quite infamous going by Reddit; Okumara Boss. Being new to the series I probably havn’t put enough stock in certain activities/confidants and don’t have many items to make use of baton pass other than using abilities of joker and one other person. I got like 18 days left to rectify it to some degree but after 7/8 attempts on the boss it has gazzumped me a bit and at the moment don’t feel like putting in the time to try and do it. Reached that age now where my patience isn’t there to do that haha.
Seems to be typical for JRPGs though; often you feel like you’re on autopilot because the game doesn’t do much to try and make you really learn the games systems but then presents you a boss which requires you to seemingly nail a particular strategy using them. I have been using baton pass - but not to the degree it requires you to do here but also it has put no emphasis into doing certain activities like fucking playing darts. All I been doing is just hanging out with friends when requested and because that’s mostly a daily occurrence I thought I was doing what was required of me. It’ll probably won’t take me long to rectify but it seems a lot at the moment
Does PS3 reload or PS4 Golden (or even ST5V) have anything as bullshit as this? Because i actually quite liked what I have played and would like to experience more, although games like yakuza /judgement (which I just started) fulfills that rich narrative/world building.
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Aunty Treats
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Post by Aunty Treats on Aug 11, 2024 16:08:38 GMT
Persona 3 is my favourite of the series. Has a great story and cast. The combat of it is much more simple than 5 and I'm not aware of any major roadblocks. There's less stuff like playing darts and things like that too. It's overall much more straight forward- no puzzle dungeons and less social stats to upgrade If you found 5 overwhelming, you might enjoy 3 more
Reload adds some new abilities to the combat that make it much easier as well
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Ulythium
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Post by Ulythium on Aug 11, 2024 16:41:39 GMT
Wizzard_Ook I hear you, man - that boss fight was the nadir of my Persona 5 experience as well, and for the exact reasons you describe. In the end, I resorted to increasing the difficulty from normal to very hard (or whatever the highest level is called), which paradoxically makes the fight in question easier. It was either that, or rewind a week and grind out the necessary baton pass activities. I loved the game, but really didn't gel with the combat at all, and the prospect of having to re-do the entire dungeon again (after all the aforementioned grinding) left me cold; accordingly, the decision to adjust the difficulty was pretty straightforward.
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Post by Duffking on Aug 12, 2024 13:32:53 GMT
I don't think I ever bothered doing the bar/darts/etc stuff until really late in P5R to be honest. Don't think I really touched it until most social links and social stats were getting toward being maxed. That fight was a bit of a nuisance but I don't recall it needing the chain upgrade stuff.
I did put quite a bit of effort into making strong personas though.
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Post by richyroo on Aug 12, 2024 13:48:52 GMT
Okumara Boss in Persona 5 Royale was a total bitch. I played the non-royale version and didn't have an issue. When I replayed the Royale version I just couldn't get passed him.
I ended up creating a Persona which was way over-levelled to basically cheese him in the end. I think it may have been one of the DLC ones from memory, a much higher level than I should of had access too.
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Post by Wizzard_Ook on Aug 13, 2024 14:32:11 GMT
Yeah by the sounds of it, they changed a few things in the royale version that makes him a bit more of a pain in the arse than the original version. I think because they don’t really focus on baton pass mechanic or even using items it threw a lot of people.
Well, after leaving it a few days i thought I give it an another shot. And… I died.
However… the death screen only wanted me to go back one day which meant I wouldn’t have to do a whole load of stuff, so I did and spent half an hour playing darts and crafting bombs and I beat him second attempt! In hindsight I feel like I was being a tiny bit melodramatic as it wasn’t too bad haha, but I really want to see the story through and now I can continue! Wahey!
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apollo
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Post by apollo on Aug 21, 2024 16:46:51 GMT
Vikings: wolves of midgard
it could be good as diablo with vikings but its like the devs just watched a clip of diablo gameplay and made a game from their memory of the video. Its diablo from wish or temu
The shield types just permanently block 90% of the time and PITA to deal with and birds only attack you. The lack of decent special skills early on and the item drops are shit for my class and not getting any armour drops. Crafting is a grind early on. dismantled 1 chest piece and got 1 piece of iron when a new chest armour is 29 iron. Could of been decent diablo clone but the devs shat themself with the game
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Post by ToomuchFluffy on Aug 22, 2024 3:08:12 GMT
Vikings: wolves of midgard
it could be good as diablo with vikings but its like the devs just watched a clip of diablo gameplay and made a game from their memory of the video. Its diablo from wish or temu
The shield types just permanently block 90% of the time and PITA to deal with and birds only attack you. The lack of decent special skills early on and the item drops are shit for my class and not getting any armour drops. Crafting is a grind early on. dismantled 1 chest piece and got 1 piece of iron when a new chest armour is 29 iron. Could of been decent diablo clone but the devs shat themself with the game
It's by the same developer that also made Shadows: Awakening. The character-switching in that one and the story did keep my attention at first, but combat didn't feel good and I apparently didn't enjoy the basic atmosphere and music enough to keep me playing. I have been wanting to give it another try, but there is too much competition.
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apollo
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Post by apollo on Aug 22, 2024 9:10:49 GMT
It's by the same developer that also made Shadows: Awakening. The character-switching in that one and the story did keep my attention at first, but combat didn't feel good and I apparently didn't enjoy the basic atmosphere and music enough to keep me playing. I have been wanting to give it another try, but there is too much competition. I've got that game as well (also from GWG) Shadows: Awakening seemed better as you said from the character-switching
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Post by gamingdave on Aug 22, 2024 9:18:23 GMT
Dungeons of Hinterberg
Started this on the weekend, I did the tutorial and a bit of exploration, my partner then did the 2nd dungeon. Unfortunately it gave me quite bad motion sickness so we had to pack it in. Had another attempt and it was the same again. I might be able to minimise it with the FOV slider, but some engines I just can't handle (Doom being the major recent culprit). Shame, as it seems a charming game with some decent puzzles so far.
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hicksy
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I'm good for some but I'm not for everyone
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Post by hicksy on Aug 22, 2024 15:18:48 GMT
The Chant (PS5)
I think you need to be in one to get more than a couple of hours through this. Maybe lovers of old school horror where battling the controls during combat scenes is as enjoyable as story progression might dig this more but for me it's pretty infuriating and as a budget buy Nope and back to CEX with you...
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Duffmangb
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Locust Forever
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Post by Duffmangb on Aug 24, 2024 11:30:18 GMT
Sadly adding a 6th abandoned game (I hate quitting games) to my list for 2024 Home sweet Home ps4/5, a non combat horror game:
"Home Sweet Home is a first-person horror adventure game based on Thai myths and beliefs. The core gameplay focuses on storytelling and stealth to avoid perilous spirits hunting you. Moreover, few puzzles are added into the game, making gameplay more various"
I wanted to enjoy but I found the being constant being spotted by the ghosts/enemies just too frustrating. I hate having to repeat the same passage of a game time and time again, which I found myself doing. It is a very short game and I think looking at guides I was around 70% complete, but I just could not be bothered to try and get to the end.
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