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Post by Jambowayoh on Nov 15, 2024 12:10:59 GMT
Quake had the better single player, UT had the better multiplayer (both casually and professionally). The AI on the bots in multiplayer is still fantastic 20+ years later. AI in games is something that has felt like it just stopped progressing as a standard IMO. I imagine that's not the case but there felt an industry push back in the day and currently it just feels like one or two doing it. For example Alien Isolation feels like the last big marquee in game AI.
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Post by quadfather on Nov 15, 2024 12:34:00 GMT
And quake was the superior multiplayer and that's final!
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Post by rhaegyr on Nov 15, 2024 12:43:46 GMT
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,012
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Post by Aunty Treats on Nov 15, 2024 13:56:50 GMT
Guys you can make an Unreal Tournament thread lmao Seriously though, Quake is just better
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Post by quadfather on Nov 15, 2024 13:57:17 GMT
Haha
Also, I'm on about quake 1. Fuck quake 3 with its fisher price colours.
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malek86
Junior Member
Pomegranate Deseeder
Posts: 3,241
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Post by malek86 on Nov 16, 2024 9:07:34 GMT
I'm playing DOOM 2016 again, but you know what, when I'm done with that, I'm kinda in an original Doom 3 mood. The one with no helmet-mounted light. And the expansion too, which I've actually never played.
There is a pretty good source port that improves compatibility without changing the experience. I also managed to get it to run with no microstuttering. So that's my next game sorted.
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Aunty Treats
Junior Member
Delivering tasty treats to the townsfolk
Posts: 1,012
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Post by Aunty Treats on Nov 16, 2024 10:05:01 GMT
I wanted to like the expansion for Doom 3 because I'd just come off the back of a playthrough of the main game that I had a really good time with but, like wunty, I just lost enthusiasm for it and stopped playing after a while
It does that expansion thing of adding a couple of new mechanics and then uses them over and over again. Managing power sources is just a bit tedious and feels very gamey. Plus the level design feels very linear - even though the main game obviously is, it just feels much more apparent in the expansion
Maybe it was a case of feeling a bit burnt out after the main campaign but I definitely wasn't feeling it
I'd temper expectations
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